Escape Simulator

Escape Simulator

2,091 ratings
Aztec Jungle
   
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Type: Room
Number of players: Singleplayer
Play time: 45+ minutes
Difficulty: Medium
Language: English
Miscellaneous: Sound required
File Size
Posted
Updated
170.185 MB
18 Aug, 2022 @ 11:13am
4 Oct, 2022 @ 9:15am
9 Change Notes ( view )

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Aztec Jungle

Description
In the far future, time pirates are threatening to change the course of history by using the powerful time crystals. Can you stop them before it's too late?


Difficulty: Medium
Players: 1 recommended
Length: 45 min
Sound recommended

This map is inspired by Timesplitters 2 Aztec Ruins level.
I am planning to make a sequel to this room (and maybe more time-travel rooms).
Popular Discussions View All (3)
0
18 Aug, 2022 @ 11:20am
PINNED: Bug Report and Feedback
Tarmo
0
21 Aug, 2022 @ 6:00pm
Hints and Solutions to Some Puzzles
Tarmo
0
18 Aug, 2022 @ 11:14am
ATTRIBUTIONS
Tarmo
32 Comments
zeo1337 27 Feb, 2023 @ 5:29pm 
Thumbs up for creativity with with puzzles, but it seemed way more confusing than it should have been. Maybe add a hint to the bridge that says "No puzzle here, just avoid the melons"
Tarmo  [author] 26 Feb, 2023 @ 2:36pm 
@zeo1337 You place them in the stone tables that can be rotated, there are 4 pf them.
zeo1337 25 Feb, 2023 @ 6:19pm 
I have no idea what to do with the 3 statues. I've even tried finding a butterfly to stick in the empty spot.
Arvak 1 Dec, 2022 @ 2:22pm 
Clearly taken a lot of time and work to design and I respect that, but unfortunately the game engine just doesn't really lend itself to this style of puzzle. It was very fiddly and counter-intuitive, and honestly just not very fun
I am Karl, King of Ducks 22 Nov, 2022 @ 7:03pm 
Totally disagree with Dzeebo, it's a really fun map, different from the other maps that are just puzzles puzzle puzzle
Dzeebo 22 Nov, 2022 @ 11:28am 
One of the worst map ever. Has nothing to do with a puzzle, its jsut trial and error. If you want to waste your, go ahead and play it.
xtrm 16 Nov, 2022 @ 7:12pm 
Neither my mates who I play it with nor me have weak PCs (Intel i5/i7 from the last few years, RTX 2070/3060 Ti/3080) and most other maps run very well with 144 fps that sometimes dip a bit but it's not noticable. With this map, though, the fps drops are crazy and the entire game is lagging because of it. It would be very good to do some proper optimization on it.

By the way, we could not finish it because the parts where you pull stuff on the sides of the bridge stopped working.
Tarmo  [author] 16 Nov, 2022 @ 2:13pm 
@ xtrm You can reduce the in-game graphical options to increase the performance, it can indeed be laggy for some people.
xtrm 16 Nov, 2022 @ 12:40pm 
This map has constantly 25-50 fps when not looking into a wall, it's very annoying to play because of that :X.
Tarmo  [author] 7 Oct, 2022 @ 12:40pm 
@Spectre Do you mean laggy? Or else what bug did you find? I have been trying to make it less laggy these past few days but right all you can do is lower the graphic settings (post processing, shadows etc) and hopefully it doesn't lag.