Half-Life: Alyx

Half-Life: Alyx

101 ratings
FIRE FLIGHT
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1.811 GB
18 Aug, 2022 @ 4:24pm
26 Aug, 2022 @ 11:57pm
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FIRE FLIGHT

Description
You've made it to the quarry under the cover of darkness. Tread lightly, move slowly, this district doesn't feel right...

The the gateway is here. Find the multi tool, hack the door...

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There are branching and looping paths through the environment that can really change your advantage against the combine. Challenge yourself to find new positions of power and pathways through the space as you play and replay with new tactics.

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ENHANCEMENTS

- ++ Fun Factor
- ++ Nightmarishness
- Complete combat overhaul, encounter redesign within the footprint of DMT
- Complete sound and music overhaul
- Art overhaul
- Complete lighting and particle effects overhaul
- Geometry detailing
- NPC diversification

If you'd like to support my work on upcoming projects, feel free to donate here :

https://paypal.me/virtualworlds?country.x=CA&locale.x=en_US
59 Comments
I_Monarch_I  [author] 18 Feb @ 11:14pm 
@Diceman0925 thanks for your kind words. Glad you enjoyed the feverdream!
@Skummeh
I am about to publish a new project that I've been working on for the last 2 years or so. Stay tuned! Hoping to publish the first week of March!
Skummeh 14 Feb @ 7:14pm 
@Diceman Agreed! The unique aesthetic in this map was a breath of fresh air for sure.
Diceman0925 12 Feb @ 9:33pm 
I've played about 100 of the top rated mods and this one is probably the most beautiful, rewarding map to look at! Well done and the firefights are awesome with good AI. Very unique maps and love that you can pretty much go where you want, so not a lot of barriers. Very cool! Lighting is excellent. 10/10!:steamthumbsup:
I_Monarch_I  [author] 9 Jan, 2024 @ 8:53pm 
The game is a loop, if you make it back to the hackable door and open it. It essentially restarts the experience again as a nightmarish unending cycle. Glad you enjoyed the mayhem @VapeInVR
VapeInVR 3 Jan, 2024 @ 10:26pm 
You're like a god of uneven terrain maps. Between Red Dust and this one... love your work. So imaginatively done. The fire was so sweet. Haven't yet found the branching paths - I went through twice and then exited to the game main screen. Did the game drop me, or is that how it can end? (ie. suddenly, right at the 2nd door after using the multitool.)
I_Monarch_I  [author] 3 Apr, 2023 @ 6:51pm 
There’s a post processing blur effect that’s meant to enhance the weird fever dream vibe temporarily . I thought it fit the whole trippy experience . It’s triggered by a few specific kills in that area. - this map was an experiment with some new systems I’ve been learning for my current project - perhaps that’s what you’re finding distracting ?
Menachem 2 Apr, 2023 @ 5:10pm 
Smooth. There is definitely something going on with the vision; it gets really bad at the bottom of the stairs under where you can see g-man's form getting swept around.
I_Monarch_I  [author] 2 Apr, 2023 @ 1:10pm 
Thanks for the bug report . Sorry to hear about your performance issues ! There are no eye/ character mods present in this experience. Are you a teleport or smooth locomotion dominant player ? @Menachem
Menachem 29 Mar, 2023 @ 10:12pm 
Playing in Vulkan causes purple textures. Playing in DX11 means I have to turn everything down to the absolute lowest and I still got some nasty stuttering when there were too many enemies, especially towards the end. Some parts of the level felt way too dark, and combined with enemies shooting you from a mile away, the custom models to remove their glowing eyes, and certain sections where you blurred my vision even further, I got very frustrated. Also the headcrabs at the very end spawned in my line of sight.
I_Monarch_I  [author] 22 Mar, 2023 @ 8:26pm 
@philip99ga , thanks glad you had fun!