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[WorldGen/ERROR] [tML]: 过度世界生成/ExcessiveWorld : A problem was encountered during world generation
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
at 过度世界生成.ExcessiveWorld.ModifyWorldGenTasks(List`1 tasks, Double& totalWeight) in 过度世界生成\ExcessiveWorld.cs:line 124
at Terraria.ModLoader.SystemLoader.ModifyWorldGenTasks(List`1 passes, Double& totalWeight) in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 437
These settings make the relevant generation code run multiple times and range from default 0 extra passes up to 100. This does not directly translate to "x times as many", but, basically.
额外大理石生物群系生成 = marble biomes
额外花岗岩生物群系生成 = granite biomes
额外丛林生物群系生成 = jungle biomes
额外地牢生成 = dungeon
额外的宝石生成 = gems
额外的浮岛生成 = floating islands
额外的地下宝箱生成 = underground chests
额外蘑菇生物群系生成 = mushroom biomes
额外雕像生成 = statues
额外的沙漠生成 = desert
And the last one:
把世界搞砸 = run EVERYTHING, MAX times plus #'s above, the appropriately named "Screw up the world" (and internally "F---Up") setting. True/false.