Garry's Mod

Garry's Mod

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DOOM 2016/Eternal Weapons C_hands Patch
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
238.518 MB
19 Aug, 2022 @ 5:53am
20 Aug, 2022 @ 8:32am
2 Change Notes ( view )

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DOOM 2016/Eternal Weapons C_hands Patch

Description
This doesn't replace the original mod. It creates a separate weapon category for c_hands as you can still use with DoomSlayer Hands version.

DO NOT REPORT BUGS TO ME. ASK Rex IF YOU CAN CONTACT THE AUTHORS.

Make sure to subscribe the required items or else it won't work.

Info:
I was thinking of doing a random Gmod SWEPS pack with no c_hands support. So then I choose this since I've seen some people ask while some are not for faithful reason. Before that, I able to learn and taught by radpas1213 for his method to create c_hands by using armature retargetting. Now I use this and I tried to avoid conflict while working on this patch.

Features:
• All Doom 2016 and Eternal Weapons with c_hands support
• Restored the Doom Fist SWEPS due to unknown reason as the author delist in lua so I add it back

Addons used in screenshots
gm_erased

Notes
• The Plasma gun Eternal weapons have flickering during the intro sequence
• Depends on Playermodel c_hands you're using. It may not fit or cause issue
• Some might not be perfectly rigged as I tried. Yes I'm still learning Blender

FAQ
1. Can you add c_hands patch/support for other SWEPS?
Depends, But if it's tedious to implement or too much works, I won't do and give a reason what you request

2. Can you insert *random request/suggestion*?
Think logic please. This is a c_hands support addon unless if anything wrong or important, you tell me

3. Why it isn't working?
Subscribe the required items and this addon. Open up Gmod and restart the game

4. I have error!
It's your problem and remember what is Gmod community is meant to be

5. Why the file size is large?
due to vvd and vtx file that cause it after recompiling. Research yourself about how Valve MDL works

6. Some weapons have too big for c_hands?
That's because it suppose to fit the bones

7. Map?
Read the description where it mentions about addon used

Credits
ID Software - Original Assets
Rex - Original Mod
BlueFlyTrap - Material shading
radpas - Teaching C_hands Rigs Method and I would like to thank him so much
Me - QCI C_hands Conversion Rigs, Compiling and Lua edits.