Sid Meier's Civilization V

Sid Meier's Civilization V

41 ratings
Kulin Nation
   
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File Size
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4.149 MB
12 Jul, 2014 @ 11:15pm
13 Jul, 2014 @ 9:50pm
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Kulin Nation

In 1 collection by Hiram
The Forgotten - The Other Civilizations
14 items
Description
Adds the Kulin Nation to the game as a playable civilization.

Leader: William Barak

UA: Wearers of the Walert-Gurn - Each city contains a free slot for a Great Work of Art. Recieve 1 extra Spy.

UU: Diorite Axeman - Replaces Warrior. Slightly stronger and can trade exotic goods once.

UB: Possum Cloak Maker - Replaces Artist's Guild. 5 can be built in the empire. Contains 1 Artist Specialist slot and provides +2 great person points to Great Artist generation. Provides 2 Possum Cloak resources.

Credits:
XML - Hiram
Art - Hiram, TarcisioCM, TPangolin
Music - Australian Art Orchestra - https://www.youtube.com/watch?v=JfD8A1WUpOM
13 Comments
BansheeHowl 27 Aug, 2016 @ 7:54pm 
Afraid I gotta ask for a direct download link again. Steam doesn't let me download it.
I wanna meet Richard Dreyfuss 31 Dec, 2015 @ 12:39pm 
It is ynaemp compatible.
Ceph 12 Aug, 2015 @ 6:48am 
YnAEMP compatiblility would be great. I don't like to include colonial nations and I haven't found any other aboriginal Australian mods so Australia is always barren. Everything works fine though. Fun civ.
Mojave Neon 7 Jul, 2015 @ 1:50pm 
I thought this one was gonna be OP because of being able to build five of the Artist's Guild replacements, but that turned out not to be the case. Since you can only build one in each city, you don't really wind up getting many more Great Artists than you usually would. The only thing that was a little OP about this civ was the fact that each Possum Cloak maker gave two of the luxury resource instead of one. Otherwise, this was a good, fairly balanced civ.
alpha2117 19 May, 2015 @ 5:48am 
Super fun. Ironically the game I played agaisnt the other Australian aboriginal mod, the Colonial Australia and the various SE Asian and British civs degenerated into an all out war very quickly. Luckily I got a start position with Marble and 2 stone near two great spots with more stone. I just had that production edge that let me become a military superpower.
Faysal 15 May, 2015 @ 12:37pm 
YnAEMP compatible?
anastasia 17 Dec, 2014 @ 5:45pm 
Below, and ten of a rescourse seems a bit...op. I think it would be better if nerfed a bit.
[TAG]Alblaka 5 Sep, 2014 @ 7:17pm 
FIVE artist guilds? Damn, you're going to swim in tourism and golden ages.
Rep Graywolf 22 Aug, 2014 @ 11:11pm 
Kulin Nation does not support Multiplayer? :(
Violet Delights 20 Jul, 2014 @ 12:17pm 
Does this mod require both BNW and G&K?