Total War: WARHAMMER III

Total War: WARHAMMER III

157 ratings
Call Allied Warband - Now with MCT support
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Tags: mod
File Size
Posted
Updated
591.436 KB
25 Aug, 2022 @ 12:59pm
8 Jun @ 12:55pm
18 Change Notes ( view )

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Call Allied Warband - Now with MCT support

Description
A mod allowing you to call nearby allied armies to your army so you can actually get those useless allies to actually start pulling their weight in the wars they drag you into.

Based of the wonderful mod by FiftyTifty found here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2843420163 who deserves 99.9% of the credit for this mod for letting me tweak their mod and upload it.

This mod allows each of your generals to teleport Allied (including vassals) armies to them from wherever who will then move with you and reinforce any valid battles you engage in.

You can now select which army you wish to bring, first click the army you want then click your army and press the warband button, it will only bring the selected army, you can do this multiple times if you wish for more Warband armies

Select an army that is in your warband then select your army and click the UI button again to remove them

Anyone who uses this feel free to report bugs in the comment or suggest new features or improvements (I am not a very good modder so i make no promises i can implement them)


Shouldnt ever need updating so even if it says its not updated it should work fine, if it doesnt comment and ill look into it

Known Issues
D̶o̶e̶s̶n̶'t̶ w̶o̶r̶k̶ i̶n̶ m̶u̶l̶t̶i̶p̶l̶a̶y̶e̶r̶ a̶n̶d̶ l̶i̶k̶e̶l̶y̶ n̶e̶v̶e̶r̶ w̶i̶l̶l̶

----------------------

Mod should now work correctly in multiplayer.
Please have a try and report any bug you may find.
Have fun !

Lurivar
186 Comments
Redfog  [author] 19 Jun @ 3:11pm 
nope, that would be impossible to do im pretty sure
AnkleknockaTrev 19 Jun @ 1:23pm 
Does the ai do it ?
Ooh-la-la, It's GAGA!! 13 Jun @ 5:14am 
This is a must have mod for N'kari, well done
Redfog  [author] 8 Jun @ 12:58pm 
ok i think i should have fixed the problems that was stopping the follow teleport triggering, it was caused by a warband follower army dying then moving that warbands leader bricking the script and breaking it for the rest of the campaign, it will still happen in any campaign it was happening in before unless you reload the save before it started happening.
Redfog  [author] 9 May @ 10:23am 
you have some kind of mod conflict, i just tested it, if its completely gone im guessing something broke all your scripts
dudi_freire 9 May @ 8:18am 
warband button disappeared for me on all campaigns, has working fine until 1 week or so ago :/
Marky Sparky 16 Apr @ 2:22pm 
Hey there, just want to add my own report of the instant-teleporting not working after about 30-40 turns or so. Have to keep manually unassigning and reassigning vassals to keep them close, but this seems to eventually cause bugs that prevent an army from being assigned, OR, prevent one of your own armies from being given a vassal's army. It's weird and inconsistent.

Otherwise , ace mod, campaigns are SO different when you can involve allies directly in your warplans. makes for some epic clashes on the regular.
town in go 5 Apr @ 4:56pm 
I don't think mods are in conflict with other mods. I opened a new archive. The bug is gone
town in go 5 Apr @ 4:47pm 
After 40 rounds, allied troops no longer follow my troops (they don't teleport near my troops, they stay where they are and don't move until I deactivate them). Besides, I can't create more than one battle group. I had two troops and four Allies, and I formed a battle group for the first, and summoned two Allies to follow him. When I set up a battle group for the second unit, I pressed the button and suddenly summoned three Allies (two of which were supposed to follow my other unit).
Marshal Paradox 19 Mar @ 6:39am 
the way around it is to select an allied army first and then select the army you want to summon them to