Arma 3
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NIArms Sounds - RHS No Suppressors
   
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Data Type: Mod
File Size
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27.241 KB
27 Aug, 2022 @ 3:42am
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NIArms Sounds - RHS No Suppressors

Description
Edit of this addon made as per request.
13 Comments
_mickey_ 17 Feb, 2023 @ 3:25am 
@combatant In general, I think maybe even use JSRS for RHS? But I've already edited the main JSRS package for myself, so it doesn't conflict with DynaSound2 which I also use. And it works for me, but the JSRS version is already outdated.

I think - What if I have to install JSRS for @RHS? then you will need to download and install a newer main version (JSRS for RHS does not work without the main JSRS), which means - I need to edit it again for compatibility with DynaSound2. It's boring work. I need to think about what to do...
_mickey_ 17 Feb, 2023 @ 3:23am 
@combatant Thank you. The fact is that I really like the powerful sound of NiArms and do not like the weak sound of RHS. RHS has too weak sound, it sounds terrible in places. Try Dhka mounted on vehicles or stationary. They are very quiet compared to the AK series, which, thanks to your mod, uses the sound from NiArms! If I silence NIArms it will be worse since they have so many other weapons.
combatant  [author] 16 Feb, 2023 @ 4:18pm 
The best way to do this would probably be to lower volumeFactor in the NIArms SoundSet classes, instead of making every RHS sound quieter. I don't use these very much anymore, so it's unlikely I'll make this change, but if you want to do it on your own I'll help you out where I can
_mickey_ 16 Feb, 2023 @ 1:20pm 
@combatant Surely in Arma3 there is a function that increases the overall sound if it belongs to a certain mod. Or not?
_mickey_ 16 Feb, 2023 @ 1:18pm 
@combatant Hello. I continue to enjoy your mod, but every time one detail gets in the way. The sounds of NIArms are configured louder, for this reason, the rest of the RHS weapons that will not be affected by your mod will always be always quieter!

Even heavy machine guns mounted on vehicles will sound quieter. This contrast is killing me. My main question is, do you have a way to turn the entire RHS louder? In theory, all that is needed is simply to increase the sound of everything that is in the RHS. And your NIArms sounds will overwrite the replaced sounds.
_mickey_ 17 Oct, 2022 @ 1:25am 
@combatant thank you and good luck for your project!
combatant  [author] 16 Oct, 2022 @ 4:17pm 
@Mickey, it is a faction mod, a compilation of several different factions I made over a couple years.
_mickey_ 16 Oct, 2022 @ 3:31pm 
@combatant ok, I got it.I hope one day you do the same for the RHS green factions. What is your current project? Is this related to Arma or not?
combatant  [author] 16 Oct, 2022 @ 3:20pm 
@Mickey, I have another project I am working on, but in the future I may look at creating a version for the other RHS mods.
_mickey_ 16 Oct, 2022 @ 3:12pm 
The green factions from the RHS have a lot of unique weapon designs, but unfortunatelly their sound doesn't sound good.