Total War: WARHAMMER III

Total War: WARHAMMER III

157 ratings
Lokhir Fellheart's Mask Weights Fix
   
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graphical
Tags: mod
File Size
Posted
229.970 KB
31 Aug, 2022 @ 9:39am
1 Change Note ( view )

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Lokhir Fellheart's Mask Weights Fix

Description
TWWH2 link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2195500284

Old description, still applicable:

The weights for Lokhir's mask were tied to his neck before. Which means that whenever he had moved his head, the mask's tentacles bent and moved weird (despite the mask being metal). That was likely done by CA to prevent much of clipping.

The mod should be compatible with about anything that doesn't replace Lokhir's head model (head and body are separate for him).
10 Comments
depressed cat  [author] 26 Jun, 2024 @ 4:42pm 
Issue with his mask still persists even after 5.1 (his intro got updated where his mask is fine)
RatboyW 5 Jan, 2024 @ 5:38am 
Would it be possible to edit the chorf Immortals in a similar way? Not sure if they're rigged correctly for it, since their masks are attached to the beard bones and waggle around (so basically the inverse of Lokhir), but I figure you're the best person to ask
depressed cat  [author] 19 Nov, 2022 @ 7:29am 
what needs to be updated?
Slikarstvo 19 Nov, 2022 @ 1:22am 
update please!
Drinking with Skeletons 6 Sep, 2022 @ 5:50pm 
Thank you for this update! Great mod!
Biggrouse 4 Sep, 2022 @ 2:17pm 
THANK YOU
:duranceleft::duranceright:
General Nuclear 4 Sep, 2022 @ 2:09pm 
Clipping would have been a small price to pay to prevent the rubber tentacles.
RatboyW 31 Aug, 2022 @ 3:39pm 
Ayy glad to see it back
Nolrach 31 Aug, 2022 @ 2:26pm 
liked and favorited just like the WH 2 version :p
Benk 31 Aug, 2022 @ 10:59am 
Thank you for the little, but essential mod!