Total War: WARHAMMER III

Total War: WARHAMMER III

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Wood Elf Vassal Fix [Obsolete]
   
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Tags: mod
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631.963 KB
3 Sep, 2022 @ 2:11am
6 Sep, 2022 @ 4:12am
2 Change Notes ( view )

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Wood Elf Vassal Fix [Obsolete]

Description
A simple script fix to allow heathland regions owned by vassal faction to contribute to forest health.

This has been fixed by CA as of patch 2.3
8 Comments
Colithiel 10 Nov, 2022 @ 1:18pm 
Ok good deal, thanks!
Solenluna  [author] 10 Nov, 2022 @ 11:44am 
@Colithiel I checked the base script and there's still nothing to handle vassals, so this still does something.
Colithiel 10 Nov, 2022 @ 11:07am 
Is this mod still necessary?
Ramyam 3 Sep, 2022 @ 7:25pm 
@Lobuno It worked like that in TWW2, and all the other close diplomacy options do.

Pretty sure it's unintentional by CA to have Vassals NOT do it, they will fix it soon them selves.
Solenluna  [author] 3 Sep, 2022 @ 5:15am 
@Lobuno - It just felt wrong to me that a faction that essentially bows to my whim doesn't help heal the forest, where an independent military ally does. Fix might not be the right term for it, but I went with it.

@Stirk - Thanks! Bring on the greenpocalypse!
Stirk 3 Sep, 2022 @ 3:48am 
@Lobuno
It is a fix because wood elves should expect their vassals to contribute to forest health. Wood elf civilizational mission is forest health, and vassalage is a formal system where people not your own do what you tell them. It is reasonable to expect wood elves to tell their vassals to care for forests under vassal administration.

@Solenluna subbed for a welf run. Thank you

For the forest!
TheRealJD 3 Sep, 2022 @ 3:43am 
its a fix because it should be vanilla
Lobuno 3 Sep, 2022 @ 3:26am 
How is this a "fix"? It's just your modification (mod).