Total War: WARHAMMER III

Total War: WARHAMMER III

25 ratings
AI Agent nerf against player - 50%
   
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Tags: mod
File Size
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565.415 KB
3 Sep, 2022 @ 6:03am
1 Change Note ( view )

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AI Agent nerf against player - 50%

Description
Adds 50% agent defense chance to all player characters.

Can be added and removed at any time.

WILL NEVER NEED AN UPDATE
I litteraly copy pasted this mod I made for WH1 to WH2 and now WH3.
12 Comments
Ourg 28 Jul @ 6:35am 
I would like to know if it's possible to make the same method to only reduce chance from assassinat from AI to player ?
sirkudjon 21 Jul @ 3:37am 
Maybe it needs update because my heroes still gets wounded and assasinated after using this mod. Maybe 50% is not enough and this nedds 100%?
Valdor 10 Sep, 2024 @ 11:09am 
if so, what do i change this command to: faction_to_character_own?
Valdor 10 Sep, 2024 @ 11:09am 
will this help reduce the success chance of agents like attacking my garrisons and stuff? or is it only if they target other characters?
Chuckawookie 7 Jun, 2023 @ 4:44pm 
Thanks a lot! This is the mod I was looking for. Everyone wants to remove all agents or nerf all their actions but the main problem is just AI cheating by killing your agents. My lvl 1 agent would *never* be able to kill a lvl 25 agent but AI succeeds no problem. Then the next turn my lvl 15 gets a critical failure against AI's lvl 18.
Herald of The End Times 15 Dec, 2022 @ 5:17pm 
Can you make agent limit one pretty please :)
Agarast  [author] 24 Sep, 2022 @ 2:30am 
You're right, agent is the broad term for single entities on the campaign map.

Maybe I'll also reduce the rate at which agents get experience for AI, could help with the problem.
Nyctus 23 Sep, 2022 @ 10:46pm 
Newbie to the series here. Is "agent" the non-game-specific Total War lingo for "heroes" in the Warhammer TW games? If so I am definitely using this mod. Late game assassination/wounding spam is so out of control I literally cannot keep heroes in my army for more than a couple turns.
Agarast  [author] 21 Sep, 2022 @ 10:55am 
It's not something like half the chance. It's additive. So since the base chance is 50%, the actual chance is 0%, unless they get heavy buffs.

And since CA has broken mods like this (twice AFAIK) if the value was too extreme that's why I'm keeping it like this.
Vicious 21 Sep, 2022 @ 1:25am 
Bump - please release one with 100% if possible - the agent spam in the late game is criminal.