Garry's Mod

Garry's Mod

Not enough ratings
HORDE Subclass: Shinobi
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
48.107 KB
4 Sep, 2022 @ 10:19pm
9 Oct, 2022 @ 7:11pm
4 Change Notes ( view )

Subscribe to download
HORDE Subclass: Shinobi

Description
Shinobi sub-class for the Horde gamemode.

Subscribing to this will create the Shinobi subclass under Berserker for 100 skull tokens.

Github link: https://github.com/The1337Gh0st/Horde-Subclass-Shinobi

Credit to Salad for making the icons for the class and Weakest Enemy.


Focuses on dodge and critical damage but takes more damage

Passive: Press Shift + E to release a Smoke Bomb at your feet that gives you and nearby teammates 50% evasion. 8 second cooldown.

Start with 25% crit chance. Crits deal 50% increased damage.

Take 50% more damage.
0% increased Global damage resistance. (0% base, 1% per level, up to 25%).
50% increased Evasion. (50% base, 1% per level, up to 75%).
25% increased critical chance. (25% base, 1% per level, up to 50%).
0% bonus critical damage. (0% base, 1% per level, up to 25%).


Perks:

**TIER 1**

Chiburui: Gain 25% damage boost if your health is full. 25% increased crit damage.

Kinton: 25% speed boost. 50% chance to spawn a Flare upon kill. 25% increased crit chance.

**TIER 2**

Jutai-jutsu: If weight is lower than 8, then increase melee damage by 25%. Increase crit damage by 25%. Killing elites will spawn a Smoke Bomb.

Inton-jutsu: Reduces Smoke Bomb cooldown to 6 seconds. Gain Foresight, which will absorb a single hit and reflect its damage to the attacker.

**TIER 3**

Kenjutsu: Regenerate 2 health per second. Gain immunity to poison damage. Headshots inflict Skewered, increasing crit chance by 15% when attacked by players. Increases headshot damage by 25%.

Koppojutsu: 25% speed boost while Smoke Bomb is active. Gain 25% crit chance against elites. Leech 6 health upon dealing a crit. Gain immunity to Bleeding.

**TIER 4**

Envenom: 10% increased crit chance. Crits build up Bleed and Stun.

Weakest Enemy: Damage that exceeds your current health is converted into Necrosis. Necrosis gain from excess damage is capped at 75%. Crits deal 1% to 4% of an enemy's health as bonus damage.