Total War: WARHAMMER III

Total War: WARHAMMER III

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Sea Lanes
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graphical
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5. sep. 2022 kl. 7:57
6. nov. 2022 kl. 6:07
6 ændringsbemærkninger ( vis )

Abonner for at downloade
Sea Lanes

I 1 samling af Deadmeat
Updated
8 genstande
Beskrivelse
Updated the Sea Route from Ulthuan Inner Sea to the Eastern Colonies, to now include:

Routes between:

The Albion Channel to The Great Ocean:
Bretonnia and the Empire now have the means to directly support their colonies in Northern Lustria

Gulf of Medes to Marrienberg:
The profitable trade route between Marrienberg and Sollard is established, will you expand south or north?

The Shallow Seas To The Southern Sea of Chaos:
Nagarond, has long made slaves of men, this route will connect to the Northern Marrienberg territories.

Middle Sea to The Pirate Coast:
Eltharion can return home or support can come to him.

The Worm Coast to The Black Gulf :
Near Turtle Island on the West of Lustria, and Near to Barrak Varr, now the dwarfs can find their lost kin and reclaim the realm long forgotten.

Ulthuan Inner Sea to the Eastern Colonies:
The People of Ulthuan maybe far from their kinn, but their are always connected by sea, perhaps a return of Imrik or Teclis..

The mod is entirely based and with permission by Thesniperdevil's River Ruin Sea Lane which is compatible.

Note the AI cannot use these routes, however they appear and work in coop...

43 kommentarer
Sin 17. maj 2024 kl. 13:06 
Update pretty please!!!
Merchant of menace 18. okt. 2023 kl. 12:46 
Yes please add support for IEE.
Tunch Khan 17. sep. 2023 kl. 14:08 
IEE support please.. :lunar2019piginablanket:
Pimpin Pippin 14. sep. 2023 kl. 5:19 
Thank you for this mod!
Could you please consider adding a sea lane that connects the most northern sea (where starts Throgg and Malus and The Daemon Prince) with the sea north of bretonnia or ulthuan?
Thank you very much!
Xenos 2. sep. 2023 kl. 22:38 
Update please
Stargott 5. aug. 2023 kl. 10:36 
don´t work with IE Expanded


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3007996493

can someone make a Submod?
Solaire 12. juli 2023 kl. 8:10 
@Vince It says in the bottom of the description that they appear and work in coop
Gaizaz 7. juli 2023 kl. 7:08 
something weird, so I used the new one by Nagarond, sent my dwarfs through it and its taking 4 turns, even if it says it should only take 2.
Vince 28. maj 2023 kl. 13:11 
is this mod working in coop if both player have it installed ??
fredrowe234 22. maj 2023 kl. 14:53 
Please update