Total War: WARHAMMER III

Total War: WARHAMMER III

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Nurgle Tech-Tree
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521.481 KB
7 Sep, 2022 @ 7:10am
19 Jun @ 2:11am
17 Change Notes ( view )

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Nurgle Tech-Tree

Description
What does this mod do?
The mod adds over 50 new technologies to the vanilla tech tree.
(The technologies are completely implemented in the vanilla tech tree).
I tried to keep the tech tree clear. In the middle (in the 4th tech group), there are only 5 additional technologies. This optical change should help to orientate in the tech-tree.


DESCRIPTION
Completely new effects have been added that do not exist in the vanilla tree:
All units, heroes and commanders have their technology to increase their stats (attack, defense, damage).
Further, effects like Anti Infantry for Nurglings or Anti-Large for Plaguebearers are added, etc.

There are a couple of technologies that are available more often 2 to 3 times.
e.g. reduce recruitment costs, reduce construction costs, reduce maintenance.
Everything in small number, that together a good bonus not to OP results.

3 new tech groups Resistace, Outpost Units and Heroes&Lords were added.


For a rough overview please look at the pictures.

Does it now take forever to research the tree?
NO, who wants can quickly research to the 4th tech group and there research the technology that increases the research speed by 35%.

(There are certainly also mods that increase the research speed of the player, if not and desired... please tell me and I create a mod for it).

Update:
Two new techs were added, at the tech group 4 and 6.
These are 2 passive abilities for the Nurgle Units. (See pictures)

Update: 10.12.2022:
Major overhaul of the tech tree.
3 new tech groups Resistace, Outpost Units and Heroes&Lords were added.
Also added effects for the Nurgle Chaos units (DLC20). A third Ability for Rot Flies, Chaos Furies and Plague Drones of Nurgle was added.


Final word:
I wish you a lot of fun with the mod.
Please give me your feedback.

You can find more mods here:
https://steamhost.cn/steamcommunity_com/profiles/76561198043919449/myworkshopfiles/

The compilation of all my tech tree mods is called "Tech-Tree Compilation".
32 Comments
Decky  [author] 24 Dec, 2024 @ 5:22am 
The mod has been updated.
Decky  [author] 24 Sep, 2024 @ 11:40pm 
@Alien: The effects of the tech "plague supplies" applies to the Unit-Set "nur_all" (for all nugle units). It's a Vanille /CA unit set. What you say can either not be true or it is a bug from CA that should be fixed soon by the developer. there is nothing i can do.
nugget 11 Sep, 2024 @ 12:10am 
why does nurgle have outpost tech?
Alien 12 Jun, 2024 @ 12:39am 
Hello, The Tech "plague supplies" and further only works for Drones and not for all Nurgle Units.
Can you fix this?
Invincible under the Heavens 7 Jun, 2024 @ 3:51pm 
causes ctd when using togther with dwarf tech tree
chaos dwarf 14 May, 2024 @ 3:16am 
I used this with the radious total war mod and some other mods, i had no problem. Thank u for the mod :WH3_skragHapp:
Green Mohawk Derg 7 May, 2024 @ 1:17pm 
hey, that's nice to be updated so quick, gonna boot it up for my Epidemius game, thank you for your work, I love it on all the races and had a great co-op game on this mod with empire and high elves with a friend
Alex 4 May, 2024 @ 6:57pm 
I found the new tech did not include the rot knights
Decky  [author] 4 May, 2024 @ 9:23am 
@all: If you have still chrashes pls, uninstall de mod an install it again, thx.
Warlock Overlord Nukit Claw 4 May, 2024 @ 6:57am 
Heya still an error for the nurgle tree

decky_tech_nur_inf_8decky_tech_nur_inf_9 in table technology_node_links_tables