Total War: WARHAMMER III

Total War: WARHAMMER III

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Special Tabletop Caps for Legendary Characters
   
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7 Sep, 2022 @ 8:27pm
29 Dec, 2024 @ 8:22am
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Special Tabletop Caps for Legendary Characters

In 1 collection by Captain Freakout
Captain Freakout's submods & mods
4 items
Description
About the mod

This submod adds a set of special rules from DrunkFlamingo's Tabletop Caps system for the Lords of the Legendary Characters mod.

The idea is to make these unique generals even more interesting by giving them distinct rosters. Not all of the LC have special rules, since most of them do not have a particular theme to them, even if they are all unique. I have done my best to translate from stories and lore of the LC that do have a theme, by which I mean, roughly speaking, a loreful special relationship to certain types of units.

So far, the characters affected are:

Chaos
- Valnir the Reaper
- Abrax the Bloody
- Slavin Kurz
- Nastasya Roskolnikov
- Amon 'Chakai
- Archaon's Herald and Lieutenants
- Kaarn the Vanquisher
- Sayl the Faithless
- Gutrot Spume

They follow the rules I made for my Special Tabletop Caps for Chaos mod. Valnir, Abrax, Archaon's Herald, his Lieutenants, Sayl, Gutrot, and Nastasya count as Mortal Lords, whereas Slavin and Amon 'Chakai count as a Daemon Lords. This means that for Valnir, Abrax, and Nastasya Daemon units of their respective gods will be more costly to field, while Slavin, Kaarn, and Amon 'Chakai will favor all Daemons over Mortals.

Archaon's Herald wields Undivided Knights more easily, while the Lieutenants wield their respective Marked Knights more easily, with the rest being more costly.

Empire
- Stefan von Kessel
- Thyrus Gormann
- Lietpold the Black

Stefan's army is characterized by swordsmen and a focus on melee infantry. Gormann's ideal army, as Stratovarius suggested, would be 19 Fire Wizards. I've given him reduced costs for Luminarks (even if they are not Fire). Lietpold is a treacherous bastard, so Knights will not follow easily, but Huntsmen will more easily join his cause.

High Elves
- Eldyra

As lady of Tiranoc and a brash leader of cavalry, Eldyra will wield chariots more easily, but will not favor skirmisher tactics.

Vampire Counts
- Vorag Bloodytooth

As a Strigoi lord, Vorag will favor beasts over cavalry.

Kislev
- Dmitri Tzaryov

As legendary placeholder character with an Empire army, Dmitri can wield allied Greatswords as Core.

Skaven
- Kratch Doomclaw
- Lord Morskittar
- Lord Sneek

As Supreme Warlord of Clan Rictus, Kratch wields Stormvermin aplenty, but his hatred of Clan Mors makes monstrosities costly. Morskittar uses his Mutant Rat Ogre at no particular cost. Sneek has a historic beef with Pestilens, so their troops will be less likely to follow orders, but as Eshin Council member, his Death Runners will play a big part in your army.

Beastmen
- Ragush of the Bloody Horn

As part of the legendary massacre of Kalkengard, he gets the Butchers of Kalkengard RoR unit as Core.

Dwarfs
- Helgar Longplaits
- Alrik Ranulfsson

Helgar led a legendary contingent of Slayers in the War of Vengeance, but was also attacked by King Drong's mining contingents. This means Slayers are Core, Miners are Special. As a Traditionalist, Alrik will severely dislike advanced Dwarf technology, favoring old-school methods of war.

Wood Elves
- Marrisith
- Oreon

Marrisith has less expensive Tree Kin, which are her bodyguard. Oreon has less expensive Wildwood Rangers, offset by more expensive Hawk Riders.



Characters like Nastasya have other fun little changes in roster rules apart from the above. Please refer to the Rules Discussion for details!

Bottom line & Compatibility

These army compositions are meant to be fun and add variety to your campaigns, so any feedback is welcome. Please use the discussions for extended comments on the rules.

At this time, I do not intend to release stand-alone versions of these rules.

In terms of compatibility, you can use this submod with other TTC submods, including the Special Tabletop Caps for Chaos and the TTC Compatibility Patch (Various). You cannot use this with Naeven's Special Rules for these same characters! They do different things, however, so if you choose one, you can choose the other in your next playthrough to have a different experience.

The following unit mods are supported:
- Stratovarius & co.'s Mortal Warriors of Nurgle (affects Valnir). Please use my Compatibility Patch if you are also using this mod, since that rounds out all the unit costs.

Thanks to OrangeJulivs, Not So Skelly Bones, and Stratovarius for permission to use the Legendary Characters image. Of course, thanks to DrunkFlamingo for the joy that is the TTC system.
Popular Discussions View All (1)
6
13 Jun, 2024 @ 6:12pm
PINNED: RULES DISCUSSION
Captain Freakout
13 Comments
diggingdwarf26 29 Dec, 2024 @ 5:49pm 
ill let you know. core sounds cool, they're definitely a more reasonable kind of unit to do it with than some other monstrous infantry because they arent offensively super strong, but thats still a pretty big price cut
Captain Freakout  [author] 29 Dec, 2024 @ 8:24am 
It's fixed, thanks for the report diggingdwarf26! Let me know how your playthrough goes. I was considering making them Core for Marrisith but that might be too strong. Let me know what you think!
diggingdwarf26 28 Dec, 2024 @ 11:05pm 
queen marrisiths tree kin effect seems to be working in reverse. they cost 3 rare in her army and 2 in a generic lords army. tested this with the following 9 mods enabled
TT caps reborn
tt caps embedded editor
this mod
mct
mixer
audio mixer
console command mod
legendary characters/assets
Captain Freakout  [author] 21 Dec, 2024 @ 9:26am 
I've been a bit out of the loop with LC so if anyone's got a list of the latest additions and updates to the character list since June it would be great to see if I should add anything to this :) Suggestions are also very welcome.
Captain Freakout  [author] 28 Sep, 2024 @ 11:49am 
@AwesomeGuy it's working on my end, make sure you're running Mixer and Audio Mixer with LC and LC assets.
Captain Freakout  [author] 24 Sep, 2024 @ 9:27am 
Thanks for letting me know, will take a look this weekend.
AwesomeGuy 21 Sep, 2024 @ 1:16am 
crashes game on start.
pls update
stevens2222 10 Aug, 2024 @ 8:17pm 
up pls
Captain Freakout  [author] 13 Jun, 2024 @ 6:15pm 
Hey everyone, I've come back to fix and update these submods, so now this is also up and running again! I tested with the LC fix from Discord, in case anyone's wondering how I got LC to run right now.
Captain Freakout  [author] 13 Feb, 2024 @ 8:58am 
Sorry, I'm currently not playing WH3 anymore, and haven't kept up with LC. I suggest switching to Naeven's patch while I decide what to do about this.