Total War: WARHAMMER III

Total War: WARHAMMER III

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Warbands Expanded - Tzeentch - Mount and Blade Style-ish
   
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Tags: mod
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128.913 KB
12 Sep, 2022 @ 5:44am
14 Sep, 2022 @ 3:53am
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Warbands Expanded - Tzeentch - Mount and Blade Style-ish

Description
LET THEM ALL UPGRADE!


Inspired by how any unit could be upgraded in Mount and Blade, I wanted every single unit to be able to be upgraded. It looks like things are about to.... CHANGE~~~

Works for Birdman with two heads and Manman with two heads. And anyone else that has access to Tzeentch units.

Cost is balanced off of what CA did with chaos tier upgrades.

Bugs and Bugs
Also works for Daniel and Belakor. Unintended side effect is that it unlocks D and B's other god upgrades too. But if you enjoy expanded warband mechanics, this might be a feature for you.

This is NOT compatible with Warband Upgraded Extended mod since they also have the same units in there and their upgrade paths will be mixed in with mine. It'll be a messy overlap of tiles.

Upgrading will preserve entity health. This creates weird HP loss bugs when upgrading from big units to single model units. For example, a 25 health, 100 men unit when upgrading to a monster will result in a monster with 25 health. Just don't upgrade to single entity units in hostile lands.

To see all the factions done so far and pick the ones you want
Warbands Expanded Collection

4 Comments
Lucky 27 Sep, 2022 @ 9:34am 
Hello, can you please add an option to upgrade Aspiring Champions into The Severed Claw ROR?
Mrmarko123 14 Sep, 2022 @ 1:23am 
One issue I think, when you try to upgrade from top tier infantry to RoR - you can't get the RoR to rank 9 to upgrade to the greater deamon.
sny 13 Sep, 2022 @ 6:11am 
Which faction are you planning next?
moomin 12 Sep, 2022 @ 7:33pm 
i want greenskin