Arma 3
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Data Type: Scenario
Mod Type: Campaign
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
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14 июл. 2014 г. в 16:30
17 июл. 2014 г. в 12:38
Обновлений: 3 (просмотреть)

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One Shot

В 1 коллекции, созданной Panicsferd
Arma 3 Campaign: Collapse
Предметов: 12
Описание
Arma 3 Custom Campaign: Conquer. Control. Collapse.
Conquer: Unknown forces have started attacking and conquering cities and towns on chernarus.

Control: Unknown forces now have total control over chernarus.

Collapse: US forces on Chernarus has to retreat back to Altis, then take the fight to the unknown forces to collapse their regime and end the war.

Conquer - Part 1
Control - Part 2

Collapse Mission 9: Afternoon Patrol

Summary: In order to change history a CSAT high ranking General has to be eliminated, and we've got this one chance and one shot to do so.
Requirements:
A3MP[www.armaholic.com]
N-B U.S.M.C Project[www.armaholic.com]
Kaelies South Zagorian Army Mod[www.armaholic.com]
ArmA 2 US Hmmwv Import[www.armaholic.com]
ArmA 2 US Helicopters Import[forums.bistudio.com]
RDS Tank Pack[www.armaholic.com]
RDS Staic Weapons Pack[www.armaholic.com]
Boeing C-17 Mod[www.armaholic.com]
JSRS2.1 Sound Mod[www.armaholic.com]
Midle East Conflic Mod[www.armaholic.com]


Optional:
Bcombat AI Mod[forums.bistudio.com]
ASR AI Mod[www.armaholic.com]

Download:
Download:
{ССЫЛКА УДАЛЕНА}

Version 1.1 Changelog
-on "A Zargabad Welcome" missing dialogue was fixed.
-on "Convoy Run" fixed it so that the final task will show up and have its destination displayed on map.
-on "Convoy Run" fixed a task not completing when it should.
-on "Recruitment" fixed a problem where the player was stripped of their CSAT uniform and was in their underwear.
-on "One Shot" fixed a problem with a unit not being called the correct callsign.
-on "Familiar Faces" increased the triggers range to help eleviate the problem with people missing it.
-on "Resupply" moved the supply truck closer to be more realistic instead of in the back where there we no soldiers.
-on "Resupply" fixed a task not completing when the player would get in the helicopter.
-on "Resupply" fixed a gamebreaking bug where the ending trigger would be triggered (somehow it was deleted).
-on "The Finale" tweaked it so that when it comes to the part where you're on your own, I have made it so your squad disbands.
-on "The Finale" fixed it so now the player has more time in trying to kill the general before he takes off.
-on "The Finale" fixed it so that the final task will complete before the credits sequence.

Instructions:
Place the .pbo in the campaigns folder inside arma 3, if there isn't one create one.

Forum - Mission Discussion (armaholic)[www.armaholic.com]

Forum - Mission Discussion (bisforums)[forums.bistudio.com]
Комментариев: 4
Corporal_Lib 15 июл. 2014 г. в 18:09 
All mod weapons used in this campaign has being hotfixed, you can finish it up smoothly ;)
Panicsferd  [создатель] 15 июл. 2014 г. в 0:52 
Edit: Mission 10 has been done, and I have finally finshed and updated the campaign file so it will now include all the current ten missions that are completed at this time.
Panicsferd  [создатель] 14 июл. 2014 г. в 18:44 
Yeah I noticed that, that more errors were popping up for me ever since the bootcamp update, so I will probably have to wait till they update then I'll download them.

I am thinking I will update the campaign file when I finish mission 10 - I think there is going to be a total of 12 missions for collapse.
Corporal_Lib 14 июл. 2014 г. в 18:19 
Don´t forget to update the campaign file... it is stuck on the 7th mission =)

and BIS had the favor to FUBAR NB-USMC mod, but RH will update his sounds ASAP then it is back on tracks!

cheers!