Total War: ATTILA

Total War: ATTILA

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Better Roman Buildings Submod - EP+FotE Revised
   
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Tags: mod, Overhaul
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754.438 KB
15 Sep, 2022 @ 2:22am
1 Oct, 2022 @ 2:10am
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Better Roman Buildings Submod - EP+FotE Revised

Description
Hey guys,

This is a submod I made for my own personal experience with EP + FotE revised mods. It makes the Roman campaigns a bit easier in that the buildings they have a bit more powerful and in line with the barbarian buildings in terms of economy.

Several changes have been made to religious buildings, administrative buildings, economic city centers.
For more information check the screenshots posted.

The changes are but not limited to,

- Constantinople , buffed to give more governors cap, as well as reduced upkeep of all armies and not just army in the province.
- Religious Buildings , the Patriarchal See has been buffed to give more priests and also to offset the huge maintenance cost with bonus wealth from sources. This will encourage the player to upgrade these buildings really fast and establish the Pentarchy ASAP. Rather than the Patriarchal buildings penalizing the player, they are now a strategic asset. Even changed the visual card of the Patriarchal Buildings to the original Byzantine type architecture like the Hagia Sophia, so that they are easily distinguishable from the other province capital major churches.
- Administrative Buildings , Governor's palace allows for corruption reduction in own province in addition to the original corruption reduction in adjacent provinces, however, they also give incrementally more governor cap per level, so that other buildings such as the Treasury and Triumphal Arc are viable options. Treasury building has been buffed to give interest to income. This value is maxed as 0.2% at the max level, which means if you have 10 provinces with this building you will gain a whopping 2% interest rate, which is huge.
- Economic City Centers , I have noticed in my games, the twin Roman empires often revert back to Graeco-Roman Polytheism, and over here I have reduced the amount of Graeco-Romano influence to prevent this from happening. Also I have specialized the three civic centers (forums), the slave forums will be focused more on industrial benefits, the wine forum will be focused more on commercial benefits, while the food market will be focused more on agricultural benefits, this is order to achieve a good synergy with the different province specializations.

This mod is intended to played with the mod that overrides, the disabling of Graeco-Romano Buildings from technology as well, however it is not a must. However, I do like to play with the mod personally, because I do not think the Christian Roman Empire forgot about sanitation, while the barbarian kingdoms and hordes in game still have their sanitation options available.

Needless to say this submod needs to placed before all other mods of the EP+FotE Revised Collection.
6 Comments
Aurelinus 4 Jul, 2023 @ 6:53am 
I don't think so.
isa0005 4 Jul, 2023 @ 4:28am 
This still work?
Summary  [author] 30 Sep, 2022 @ 2:18am 
Noted once again my apologies
Aurelinus 30 Sep, 2022 @ 2:18am 
Yeah, immediately, please or hide it until you do.
Summary  [author] 30 Sep, 2022 @ 2:15am 
@Aurelinus sry bruh. I didn't know it was off limits. Didn't mean any offense. I will change it ASAP. Can I just get one week to do so, I am currently busy. If not I can temporarily remove the mod myself and reupload it later.
Aurelinus 30 Sep, 2022 @ 2:15am 
Use other icon for your mod, please, this one suggests it is mine and i didn't allow you to use that graphics or i will note Steam. No, it is not matter of discussion, remove it and use your own art.