Total War: WARHAMMER III

Total War: WARHAMMER III

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Less Siege Attrition
   
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16 września 2022 o 10:26
29 października 2022 o 10:56
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Less Siege Attrition

W 1 kolekcji stworzonej przez Runa
ECNA Vanilla Plus mods
Przedmioty: 68
Opis
Lowers the Siege attrition from the Vanilla value of 10% per turn to 7% per turn.

I made this as I miss the couple turns of no attrition from the previous games, and thought this fix would help emulate the time investment a siege should entail.
Komentarzy: 8
Runa  [autor] 28 kwietnia 2023 o 14:25 
I looked at those same tables sometime back and tried to get them to work but couldn't figure it out either.
libērtaŞ 28 kwietnia 2023 o 10:49 
exactly, I found table entries outright saying attrition for besiegers/attackers, but nothing takes effect in game, there must be something either hardcoded(that would suck) or in a table that controls whether those edits take effect or not
Runa  [autor] 27 kwietnia 2023 o 16:51 
No I don't believe the game has any attrition from attackers besides effects such as plagues. I wish the game reflected the brutality of siege's better, as in reality both sides should suffer attrition.
libērtaŞ 27 kwietnia 2023 o 10:57 
Have you ever seen attrition on the attacking army that didn't come from the terrain type(not-undead, undead, chaos corruption)

cause I've been editing values here and there in my own mod and haven't seen any attrition on attackers only defenders
Runa  [autor] 18 kwietnia 2023 o 20:11 
It should be, I haven't kept up, or tested it, but it only modifies a single variable so unless they changed anything with attrition I can't imagine it being an issue
Porkenstein 18 kwietnia 2023 o 19:57 
@Zerohon is this still working with 3.0?
N3XUS12 24 marca 2023 o 2:26 
@White Spider

How is it pointless? You now have the option to use this for reduced attrition, or the other mod for zero attrition.
Zundamon at Arms 4 marca 2023 o 20:05 
Very pointless mod, you should just change it to no siege attrition. It will be more useful