Garry's Mod

Garry's Mod

235 ratings
Gm_Deathrace
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Realism, Water
File Size
Posted
15.806 MB
15 Jul, 2014 @ 6:00am
1 Change Note ( view )

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Gm_Deathrace

In 1 collection by AsG_Alligator
Random shit
34 items
Description
=== WARNING! READ BEFORE B****ING ===

Map designed for racing and screeenshots. Complete lack of player clips is intentional (allows to easily build traps extending or hidden outside of the racing area.

There is alternate version with messy playerclips available here[drive.google.com]

Map requires HL2:Episode 2 and HL2: Lost Coast


=== NOW YOU CAN CONTINUE ===

This is an industrial racing map. Took a couple of ideas from the movie, but it's solely based on my own design.

Map features:
-Cargo container crane
-Dry docks
-Small canal and underground tunnel
-A couple of warehouses you can drive through.

I encourage you to host deathracing servers on this map. Race with both scripted vehicles or self-made contraption ones. Use whatever weapontry you want: NPC turrets, Turret tool, PewPew weapons... Build traps along the track (the map offers a few opprotunities to build traps that dont look too out of place, but feel free to find other spots to set those up) and race!

Cheers. AsG_Alligator
60 Comments
AsG_Alligator  [author] 26 Jul @ 4:51pm 
Literally all you ever needed was Episode 2
Nagiki 26 Jul @ 1:40pm 
wohoo, after years now with the new gmod update i can finally play this map without errors and missing textures
JohnDoesYT 31 Dec, 2020 @ 3:12pm 
its just missing textures for me
MC Chase 13 Apr, 2020 @ 2:32am 
Someone's been playing too much MotorStorm Apocalypse
✎ Rita Rossweisse ✎ 18 Nov, 2019 @ 12:49am 
Mr.Alligator this map inspired from Deathrace movie?
Talon 30 May, 2019 @ 2:16pm 
This a nice fun, but compact, track to drive on. Especially with anything that has the same engine noise as the car from Half-Life 2: Episode 2.
naizen 18 Dec, 2018 @ 7:41am 
:Gmod:
Cactus DaNn Jr. 30 Nov, 2018 @ 8:46pm 
:pug:
Rileoli 14 May, 2018 @ 8:44am 
Oh well that makes sense, thanks for explaining.
AsG_Alligator  [author] 14 May, 2018 @ 3:04am 
Invisible walls basically, placed in most maps to confine players into certain areas.