Total War: WARHAMMER III

Total War: WARHAMMER III

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Zoats for Lizardmen
   
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Tags: mod
File Size
Posted
Updated
17.844 MB
19 Sep, 2022 @ 6:57am
25 Mar @ 7:49pm
19 Change Notes ( view )

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Zoats for Lizardmen

Description
>>>*This mod is part of the Zerg Collection Volume I, DO NOT use this mod along said collection or you'll crash. Choose one.*<<<

*NOTICE* All of my screenshots are taken with my certified potato pc™.
This means (at least in theory) that my custom units will look better on your high-end machine (if you do have one).
So don't be scared off by my horrible screenshots, thanks.

*Please consult the Known Issues and QA sections before commenting, thanks.*

This is a direct port of my Zoats for Lizardmen mod from Warhammer 2 with just some minor changes.
This mod adds the Zoats for all of the major Lizardmen factions.

They are available through the following building chains:
-Through the Jungles of the Old Ones landmark in Konquata [This landmark might not be included in the campaign anymore though] and the The Emerald Pools landmark in Itza for all of the Lizardmen factions
-Through the Lizardmen main beasts building chain for all of the Lizardmen factions
-Through the main horde beasts building chain for Nakai (Stegadon arena-Ancient Stegadon arena)

Ok, presentation over: let's dive into the technical stuff!

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
Should be usable with an ongoing campaign but in my opinion you should not take any chances and use this mod on a brand new campaign to avoid any problems.

*KNOWN ISSUES*
-If you are experiencing weird glowing effects on the units then please use this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2922534576 until CA officially fixes that issue.
-Missing textures with certain graphic settings/while looking from certain angles: LOD issues/missing textures issues can be caused by low settings, LOD mods, Immortal Empires BETA bugs and/or even some faulty version of H3ro asset editor.
Translated= I generally can't do anything about that.
If you are experiencing low poly models+missing textures related to the current state of the game there isn't a common solution that works for everyone, but I managed to fix that by doing the following:
-Disable Sharpening
-Enable FXAA
-Enable Unlimited video memory

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*

-"My Zoats don't have/have a weird magical orb!"
Zoats' VFX visual effects will be affected by your in-game VFX setting and by VFX related mods.

-"Lord's Red line?Tech buffs?"
I gave them generic Lizardmen beasts and kroxigor unit sets so they should get buffs related to those sets.

-"SFO/Radious ecc. ?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

SFO submod here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3310436503

-"Your mods are ugly and janky, why? just why?"
Here's a friendly reminder: I'm just an amateur and nothing more.
If you want beautiful stuff with no jank then stick with CA and/or professional modders and avoid my mods, simple as that really.

And that's all I guess!
Credits time!

Thanks to incata https://steamhost.cn/steamcommunity_com/id/incata630 for his Variants Forest Spirits mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2721788904 since I'm using his Zoats' colour schemes.
Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-PC related things

[paypal.me]

[ko-fi.com]
Popular Discussions View All (6)
0
19 Sep, 2022 @ 7:07am
PINNED: Balance tweaking
zerg93
0
19 Sep, 2022 @ 7:06am
PINNED: Bug reports
zerg93
19 Comments
zerg93  [author] 25 Feb @ 8:21am 
Doesn't need one.
The "outdated" label in this case is just harmless, you are not going to crash or have other issues.
Otherwise I would have already updated the mod.
MVGkaiser 25 Feb @ 6:35am 
update please!
Sblitcher (1) 11 Sep, 2024 @ 1:36pm 
Lore accurate 👍
Jopanis 17 Aug, 2024 @ 4:20am 
Thanks to you, for creating these great mods.
zerg93  [author] 16 Aug, 2024 @ 12:42pm 
Thanks!
Linked in description.
zerg93  [author] 12 Apr, 2023 @ 10:39am 
It is with a heavy heart that I must inform you that I will not be updating any of my mods in time for the Chorfs update because my potato PC has finally left me after years of honoured service.
I have already found a replacement, but since I still need to know the shipment data and because of other shenanigans going on, I can't give you an exact ETA on when I'll be back.
You have my full permission to take and update any of my mods, but keep in my mind that I'll be back eventually and I'm going to update the OG ones.
Now I know that some of you might want to leave a comment to cheer me up or ask me some questions but please DO NOT do that and keep the comment section clean so that people can read this comment and understand why I'm not updating my stuff.
Thanks for all the support and see you again when my new rig arrives.
프로게이(Progaymaster) 17 Feb, 2023 @ 2:47am 
Your mods are creative and funny! I love it Zergling! Thank you.
Zalantii 20 Sep, 2022 @ 11:08am 
Wasn't too worried about that. But having the landmark back would've made me happy however ^^'
zerg93  [author] 20 Sep, 2022 @ 11:06am 
@Sophia Not sure about that, but that landmark's data is still inside the internal files of the game.
Even if that landmark is not available anymore there are no risks involved since RPFM is not giving me back any error about it so you are not going to get any bugs or crashes related to that if that's what you are fearing.
Plus, you are still able to recruit them through the other building chains anyway.