Total War: WARHAMMER III

Total War: WARHAMMER III

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Recruitable Feral Wyvern
   
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Tags: mod
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213.015 KB
23 Sep, 2022 @ 9:24pm
31 Dec, 2024 @ 4:04am
8 Change Notes ( view )

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Recruitable Feral Wyvern

Description
make recruitable feral wyvern for greenskin.

its same building for giant, and gain bonus from skill and research for giant.
12 Comments
Skeletor 14 Jan @ 6:08am 
as of now the wyverns given from da waaagh have theyr own research,traits etc influencing them will these be influenced by those or still by the giants/both?
Nalz 30 Dec, 2024 @ 1:54am 
Does this still work for patch 6? Please let me know. Thank you!
Seb 3 Jun, 2024 @ 11:11am 
Same as @Yagami, getting crash when going in the building browser
Yagami 24 May, 2024 @ 1:21am 
Crashing the game when i click on the building browser in a settlement.
Frosty 15 May, 2024 @ 1:41am 
Hello! Great idea for a mod, I'm keen on using it but I am experiencing crashing-to-desktop. It appears to be caused by the mod itself (I have tested with only this mod enabled to rule out any mod conflict). DB-tables look neat, might be mismatched data somewhere due to patches?

It occurs with regularity by trying to access the purple building branch as Greenskins, and in another campaign (as Dwarfs) I crashed on turn 20~ when it became the Greenskin's turn (probably due to the AI trying to recruit a Wyvern).

Hope this is of help with any troubleshooting!
Olive 27 May, 2023 @ 10:17am 
update please
Ewalden 10 Jan, 2023 @ 9:25am 
Thank you for your quick action :)
Wastetime(TMA)  [author] 10 Jan, 2023 @ 4:26am 
@Ewalden ooookay this crash returned. ill temporary remove ai weight of this mod, until CA update stable build.
Ewalden 9 Jan, 2023 @ 4:24am 
I don't know if anyone else has the problem, but this mod causes my game to crash when AI orc factions try to recruit wyverns, during the end turn cycle of factions.

I am certain it is this mod, since going back a few turns and removing it solves the problem.
Psycho Republic 4 Nov, 2022 @ 9:27am 
I'd love to get a mod like this for the dark elf factions. Even if I'm not playing Rakarth I have Wyvern Hunters in my retinues pretty regularly so it doesn't make sense NOT to have them. Could you tell me how you did this for the orks?