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Так же хотелось бы видеть более разные покрытия , чем просто трава или просто грязь
Плюсы - Оригинальная битва на мотоцикле, интересные враги -ускоренные Взрывающиеся Антропополипы - топ, снова появляющиеся припасы на первой арене
Минусы - Отсутствие секретов, остутствие маркеров - куда ехать, местами отсутствие дороги, ориентировался на автосохранения, слабое наполнение уровня. Местами не хватает перил, что бы не свалиться в пропасть. Советую взять часть ассетов из Принципа Талоса (камни например) что бы повставлять скалы по пути к последней арене. Для начала - весьма неплохая карта
It isn't "impossible" to adapt, after trying about 10 times I could begin to understand how to avoid some problems and also which ramps to avoid (because there are some that put you in a delicate situation with the bike, for example just in front of a building or in the middle of the forest). After getting the hang of it, I was able to win the battle quite easily, especially when I started exterminating the zombies with the double barrel shotgun, against the hints of the map itself
Still, I think that it would be necessary to change the bike's behavior a lot, to make it more reliable and more maneuverable for this battle to have its potential fulfilled. As it is, it is quite frustrating.
Hello.
I think the motorcycle battle idea is good: you have the turbo zombies applying pressure that keeps you on the bike while you try to eliminate the larger enemies.
The problem is that you can't make mistakes otherwise the zombies gangbang you, at the same time, the motorcycle in SS4 is very bad. While the idea is good, in practice the experience is quite frustrating, a fight more against the motorcycle itself than against the monsters.