Total War: WARHAMMER III

Total War: WARHAMMER III

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Bretonnia Skill Tweaks
   
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121.456 KB
29 Sep, 2022 @ 2:42am
30 Apr, 2024 @ 2:57pm
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Bretonnia Skill Tweaks

Description
Small adjustments to Bretonnia lords skill trees (mostly campaign line) to improve usability and bring them closer to the power level of new factions introduced in games 2 and 3.

- Add replenishment effect (2/4/6) to Bonded Service skill (first set in campaign line)
- Add upkeep reduction (3/6/9) to Lordly Conqueror skill (second set in campaign line)
- Add upkeep reduction (8) to Bailiff skill (end of campaign line), to match Renowned and Feared skill other races have
- Update Repanse's skill Rebuild the Ruins to affect the province instead of region
- Update Fay's skill Gifted Beginnings to enable recruitment of Damsels in the current province
- Update Louen's Exemplary Conduct and Alberic's Servants of Manann skills to enable recruitment of Paladins in the current province
- Update Louen's The Royal Insignia skill to reduce recruitment time factionwide instead of current region

This mod is an updated version of my previous one for Warhammer 2.

I'm taking a different approach this time, not moving or adding new skills, only adding new effects to the existing ones.
This makes the mod more compatible with other mods and supports any custom lords by default as long as they have a similar skill layout as the original ones. It also brings the power level down a little and keeps the uniqueness between lords more evident.
6 Comments
J Schwarting 17 Jun @ 9:40am 
On this day of patching I sit here praying as it downloads to the Lady that this, my most favorite and holy of mods, continues to work.
Lampros 14 Apr, 2023 @ 10:34am 
Thanks. But either way, it seems to work, but I was curious as to whether the issue is only being experienced by me or not. And as usual, it's me; it's always me! ;)
the-town-drunk  [author] 14 Apr, 2023 @ 10:30am 
No idea, I can't see that on my end.
Updated again just in case.
Lampros 14 Apr, 2023 @ 9:15am 
Hey, a bit strange that this mod shows up as outdated on the CA mod launcher, but 1) your pages shows it as updated, and 2) seems to work as intended. Why the discrepancy?
Lampros 11 Apr, 2023 @ 11:45am 
Now get to fixing the Green Knight, friend! ;)
J Schwarting 1 Oct, 2022 @ 12:29pm 
Been waiting on a blue line revision, thank you so much for your work!