Total War: WARHAMMER III

Total War: WARHAMMER III

47 ratings
Vilitch Tech-Tree (Tzeentch-Chaoswarrior)
   
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File Size
Posted
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635.359 KB
29 Sep, 2022 @ 5:28am
19 Jun @ 2:38am
14 Change Notes ( view )

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Vilitch Tech-Tree (Tzeentch-Chaoswarrior)

Description
What does this mod do?
The mod adds 45 new technologies to the vanilla tech tree.
(The technologies are fully implemented in the vanilla tech tree)


DESCRIPTION
Completely new effects have been added that are not present in the vanilla tree:
All units, heroes and commanders have their technology to increase their stats (attack, defense, damage).
Also, effects such as anti-infantry, anti-largre were added.
It also adds a barrier for outpost Units from Skaven,Beastmen and Norscar.
(If you want I can ad more Dark elves for example)

In the upper part of the mod tree mainly the Chaos units are improved and in the lower part the Tzeentch units.

For a rough overview, please take a look at the images.

Does it take forever to explore the tree now?
NO, if you want you can research faster by quickly researching the two technologies that increase research speed ("Thoughts of the Wind" and "Manifestation of the Ancients") in the middle of the tree. (Can be researched from start)
If you don't want to do that, you can skip those technologies. They have been placed so that they are not necessary to research the other technologies.

The last 3 technologies are for the absolute late game. They currently require 1500 technology points (can also be increased). The 3 technologies all increase the barrier of all units, heroes, and lords by 10%.


Compatibility:
The vanilla technologies have not been changed. Thus, the mod is compatible with all mod that does not create new technologies. Mods that, for example, only change the vanilla effects or add more effects (and no technologies) will work.

All vanilla faction and chaos units have been added to the effects, so this mod is compatible with all unit upgrade mods such as.
More Warband Upgrades for Warriors of Chaos
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2856024846&searchtext=Warband+upgrades


Final word:
I wish you a lot of fun with the mod.
I ask you for your feedback.

You can find more mods here:
https://steamhost.cn/steamcommunity_com/profiles/76561198043919449/myworkshopfiles/

The compilation of all my tech tree mods is called "Tech-Tree Compilation".
10 Comments
Decky  [author] 23 Nov, 2023 @ 4:13am 
CA has changed the name of the effect "wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod" to "wh3_main_effect_winds_of_magic_pool_cap". This is why the mod was crashing.
I have corrected the effect and will now do the same for the other tech-tree mods.
A lot of work that is actually totally unnecessary... thanks CA.
The mod has been updated and is working again.
JacobFrosty 21 Sep, 2023 @ 7:42am 
First of all thanks for all the mods.
I think you either accidentally included the regular trolls in the last tier of undivided monster research (the 2 before the final barrier techs), or forgot to add the armored trolls as well.
Also the tech names are awesome!
Colix Naia 10 Aug, 2023 @ 6:42pm 
For anyone asking about the Boon Maker tech that unlocks Exalted Pink Horrors, that's a base-game oversight that CA is supposedly waiting for the next patch to fix. I'm actually looking around right now for any modders that have made workarounds >.>
MactaLeMacta 28 Jul, 2023 @ 9:14pm 
I'm having the same issue where I can't find the Boon-Maker tech for upgraded exalted pink horrors
Z0mb1nat3r 29 Jun, 2023 @ 8:55am 
im really enjoying this mod, i just have a problem finding which technology unlocks the Exalted Pink Horrors for Vilitch's warband upgrades? it says its called 'Boon Maker' but i cant see it on the tech tree or find an equivalent in the new tech. thank you for your work! this is fun :)
Decky  [author] 14 Apr, 2023 @ 8:27am 
Updated to patch 3.0
Decky  [author] 9 Dec, 2022 @ 4:09am 
Update: Added the tech descriptions created by DarknessWrath.
Broly The Legendary Super Saiyan 1 Oct, 2022 @ 5:44am 
hey your tech mods are so cool but any chance for a tech tree for Daemons of chaos ? daniel is lacking
Decky  [author] 30 Sep, 2022 @ 4:39am 
@Kitahl: First of all, thank you for your praise. It's nice to hear that you have fun with the mods. I plan to create a tech tree for all WH3 factions as the first. Since the Chaos Warriors from DLC20 all have the same tech tree I want to create these 4 factions first, since the work for the other 3 factions is limited to only 50%. Then I will make the deomon prince and then kislev. But my vacation is over and I will no longer publish every 3-4 days a new mod. But i will stay on it.
Kitahl 29 Sep, 2022 @ 11:14am 
Decky I use all of your mods and want to thank you. I think the technology mods change the game a lot and are very interesting. Thank you creating all of these!

Will you be creating a tech tree for the Daemons of chaos?