Left 4 Dead 2

Left 4 Dead 2

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Quickgun Master (QGM) - Main Weapons (Modified)
   
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Game Content: Weapons, Scripts
File Size
Posted
86.511 KB
8 Oct, 2022 @ 6:09am
1 Change Note ( view )

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Quickgun Master (QGM) - Main Weapons (Modified)

Description
Change all main guns properties making them quickly.
Weapon will be divided into the following categories:
1) Easy submachines - have 960 reserve bullets, reload speed 0,6s:
1-1) SMG: 64 bullets, damage -15%;
2) Heavy submachines - have 540 reserve bullets, reload speed 0,6s:
2-1) SMG Silenced: 30 bullets, shotspeed +28%, damage +25%;
2-2) SMG MP5: 25 bullets, shotspeed +33%, damage +42%;
3) Rifle - have 540 reserve bullets, reload speed 0,8s, 60 bullets in clips:
3-1) M16: shotspeed +20%, damage -20%;
3-2) AK47: shotspeed +33%, damage -33%;
3-3) SCAR: not change;
3-4) SG552: shotspeed +20%, damage -20%;
4) Shotguns: shotspeed +40%, damage +50%, 100 bullets, but not reserve (because reload at shotguns is veeery slow);
5) Autosnipers: 20 bullets in clips and 160 in reserve, reload time 0,8s. There are two:
5-1) Hunter rifle;
5-2) Military sniper;
6) AWP: reload 0,8s, huge damage (+100%), but slow shotspeed (same as before). 10 bullet in clips and 90 reserve.
7) Scout: reload 0,8s, low damage (-50%), but fast shotspeed (x3 faster), 10 bullet in clips and 160 reserve.
8) Minigun: shotspeed +66%, 150 bullet and 300 in reserve (can reload), reload time 1s;
9) Grenade launcher: shotspeed increased 10 times, 100 bullets, but dont can reload.

Famous bugs:
-If run out all bullets in minigun clips it disappear. I don't know how to fix it, therefore dont forgotted reload his minigun.
-If launched upgrade in shotgun, it can have reload animation at the push of a button.