Total War: WARHAMMER III

Total War: WARHAMMER III

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Dark Elf Unit Pack
   
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Tags: mod
File Size
Posted
Updated
204.096 KB
8 Oct, 2022 @ 11:22pm
16 Jun @ 4:14pm
7 Change Notes ( view )

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Dark Elf Unit Pack

Description
Please read Notes section

Units:

Dread Knight Infantry - High tier shield infantry
Dark Pegasus Riders (Repeater Crossbows) - Lesser version of Raven Heralds RoR
Khaine's Fury Bolt Thrower - Enrages enemies on contact.
Beast Riders - Dark Pegasus anti large unit, comparable to Pegasus knights but AP with less armor.

Credit to Uncertainity's Warhammer 2 mod for the Bolt thrower, all I really did was tweak stats:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1855868157&searchtext=elf+artillery

Enjoy this mod? You can show it by clicking the thumbs up button! Steam's star rating is kinda weird and more thumbs = more stars. Knowing people appreciate our mods really helps modders keep going and do more.

FAQ:

Q: Do your units benefit from skills and technology?
A: You bet! Except ones from other mods. Maybe.

Q: Save game compatible?
A: Safe to add, likely not safe to remove (same goes for any unit mod) so I would recommend creating a save before hand in case you don't like the mod. Which would be crazy cause its balanced and awesome!

Q: Can you add/remove a unit?
A: I couldn't keep up if I did that for every request, but if I see a lot of people asking to remove units I will make a guide on how. As for adding, post your idea in the comments and I'll see if I like it, but no promises.

Q: Compatible with ??
A: Should be. Does not change any vanilla assets.

Q: Can you make a version for ??
A: Probably not sadly. I don't use any overhauls.

If anyone finds any bugs or something that conflicts with what the FAQ says, please contact me and I will try to fix as soon as possible!

Notes: These were made in and balanced for Wh2, then ported to Wh3. A lot of things such as unit stats, lord traits, technology, etc remained the same between games. However if you see these units unaffected by one of the changes in Wh3, just let me know and I'll fix it.

Permissions:
Anyone is free to use my units in their mods, make overhaul versions, or updated versions if needed and I can't be reached. All I ask is that you credit me and add a link to the original mod page.

Donations:
I will always support free modding, but I will also support supporting modders! You can always provide us with encouragement, thanks, or a drink via PayPal. Any amount is very appreciated, but so is just enjoying our work and providing us valuable feedback to improve it. paypal.me/SteelBlood



BEFORE YOU COMMENT!

I cannot respond to any "update plz" comments. Unit mods like this very, very rarely, ever need to be updated. A mod saying it is out of date does not mean it is broken, it just means the game has been updated more recently than the mod has. However if an update actually does break something, I will be happy to fix it.

When requesting an update, please give a description of your problem so I know where to start looking to fix it.

Troubleshooting:
Try to recreate the problem with ONLY this mod enabled. If problem persists, please describe and I will try to help best I can.
27 Comments
SFH 15 hours ago 
@SteelBlood
Yeah thats understandable, thanks for the answer
SteelBlood  [author] 22 hours ago 
I think I will do that, but later down the line when WH3 won't be updated as much. Main reason being that it would mean I would pretty much have to update all my mods twice. It would be easy to make but annoying to maintain alongside the regular mods.
SFH 21 Jul @ 6:33am 
@SteelBlood
Hello, if it would be possible, maybe you could make all of your units one compilation mod?
SteelBlood  [author] 8 Jun @ 4:18pm 
Added a new unit, Beast Riders! I'm aware there is no picture for them, tried, steam didn't like it, I gave up. Comparable to pegasus knights but more squishy but does AP. Gets buffs from usual cavalry bonuses.
SteelBlood  [author] 15 Apr @ 6:38pm 
The Dread Knight Infantry are melee?
coleisboss15409 15 Apr @ 6:04pm 
i would really like to see a melle or shock version of dark elevs
SteelBlood  [author] 29 Mar @ 10:26am 
Alastar, can I have more info? Started up just fine for me, and mod tool diagnostic didn't list any errors. Did you try starting with only this mod enabled?
SteelBlood  [author] 27 Mar @ 4:06am 
Thanks for letting me know, will work on it.
Alastar Sturmheim 26 Mar @ 6:38am 
Needs update, does not work in 6.1.
SteelBlood  [author] 27 Feb @ 11:38am 
Yea they've updated unit tiers multiple times, it shouldn't affect gameplay with the unit.