Total War: WARHAMMER III

Total War: WARHAMMER III

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Skaven men sizes rescaled
   
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Tags: mod
File Size
Posted
Updated
122.162 KB
9 Oct, 2022 @ 5:04am
17 May, 2023 @ 5:32pm
5 Change Notes ( view )

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Skaven men sizes rescaled

Description
This mod increases the men size of skaven clan rats with shields and reduces the men size of the normal clan rats.
Why? Because this allows for more a more smooth upgrade progression system, this means the basic clanrats are cheaper and the shielded ones are more expencive, relative to the changed men sizes.

Meaning there aren't anymore tiny jumps in cost increases or huge leaps, now upgrades progress more gradually, about a 60% increase per tier, instead of a massive leap and then only a 25 gold increase.

Not to mention most importantly, I play skaven for swarming the battlefield with rats, not really the weapon teams, so men sizes are very important to me.

Clanrats men: 140 > 120
Clanrats shields men: 140 > 180

Now going from slaves to clan rats to shielded clanrats is more natural, instead of having barely any differences between clan rats and shielded clanrats.

See the thumbnail (mod image) to examine the more gradual price increases, upkeep is also adjusted likewise.
Slaves: 150/175
Clan rats: 250/275
Clan rats shields: 400/425

Why bother modding all of this?
Early game units are often most impactful and often used in a campaign, so I just wanted to make sure the basic early game buildings were fair and designed in a healthy way. In other words, I want to make sure the units I use most are well designed.

IN ADDITION
Stormvermin for the sake of cool-factor have been increased in man size with the respective cost and upkeep increase:
Stormvermin men: 160 > 180
14 Comments
Handsome Devil 3 Nov, 2024 @ 3:49pm 
is it still working ?
HungryBat  [author] 18 Sep, 2024 @ 7:00am 
Oof i cant say this mod to me is just a forgotten experiment honestly
coolcobbacrash 18 Sep, 2024 @ 4:42am 
hey, is there any way you can make a mod where the regular clan rats also have 180 in numbers alongside clan rats (shields) and stormvermin?

kinda a big ask i know, but i'm talent-less and there was a mod like it before but it was removed from the workshop for whatever reason. you don't have to but i'd be very grateful
Catch 22 29 Jan, 2024 @ 9:28am 
this is great-great
thedarkwolfgamer 25 Oct, 2023 @ 1:45pm 
does this still work?
HungryBat  [author] 23 Apr, 2023 @ 2:35pm 
will check, if they seem to have stalk for no reason, its because CA reworked the main unit tables
Handsome Devil 23 Apr, 2023 @ 1:53pm 
Update needed ?
DamonenPakt 25 Jan, 2023 @ 1:48pm 
Found it, its in the graphics settings. Thank you very much for your time on walking me through this.:steamfacepalm:
HungryBat  [author] 25 Jan, 2023 @ 1:32pm 
@DamonenPakt
do you have ultra unit scale?
DamonenPakt 25 Jan, 2023 @ 1:09pm 
So, looks like it works but the army only is increased by 10 units on a new campaign. Does it increase as i upgrade the buildings?