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Some constructive criticism:
- Lightning fx could be given a glow effect in the editor. Would make them a lot more impactful and stand out more.
- You should try playing with the Z, Y and X dimensions of your characters body parts during animations. For example, you could make his legs longer and thicker during the active part of down air. Or you could increase the thickness of his torso during the second hit of jab! This would take polish to the next level up.
- Arm doesn't grab ledge during ledge grab
Overall awesome job though, he deserves more attention :)