Total War: WARHAMMER III

Total War: WARHAMMER III

87 ratings
Knights of the Blazing Sun reskin
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graphical
Tags: mod
File Size
Posted
Updated
8.744 MB
10 Oct, 2022 @ 6:31pm
10 Oct, 2022 @ 6:33pm
2 Change Notes ( view )

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Knights of the Blazing Sun reskin

In 1 collection by Adopotato
Adopotato's Current Playthrough
32 items
Description
Introduction

Hello everybody :)

This mod was created to run with my "Lorefriendly Empire Reskin" (not required). Kept it separate as most people enjoy the vanilla style as is and didnt want to ruin that for them. This is a personal preference as i want them to resemble the Reiksguard counterparts rather then godly heroes. Enjoy :)

Features

- Knights body retextured to Gold
- Fixed vanilla plumes and alpha issues
- Added 5 new head variants to the knights
- Added 3 new variants to the horse bridles
- Removed flame effect from lance
- New shields
- Horse armour made darker

Compatability
Being a reskin mod this should be compatible with most mods apart from ones that change appearance of the empire..
i would advise testing it yourself with other reskin mods, as load order can effect them differently. Avoided using the land units table to remove VFX on lances so will be more compatible with mods.

Permissions
Feel free to use any part of this mod, dont require credit. happy modding :)

IMPORTANT!!!!
Have unit detail set to ULTRA so you can see all my work :)


Recommended Mod

My Lorefriendly Empire Reskin
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2872001799



As always, any feedback and suggestions are welcome!

9 Comments
Bishop of Three Pebbles 3 Mar, 2024 @ 2:38pm 
Bro you made the shield black. Their whole gimmick is having a metallic/reflective shield to deflect light into their enemy's faces.
Everything else about this mod is soooo good though haha, I can't decide if I want to run it/
blackwood 19 Apr, 2023 @ 8:00am 
Hi Can You make compatibility version with Hooveric Reskin please?
Luciano77 28 Oct, 2022 @ 10:00am 
Hi, friend! how are you? I wanted to ask you if there is the possibility of creating a mod that removes the fire effect from all the units of the empire, (Karl Frankz, priest of sigmar, knights of the flaming sun Vokmar etc) but without changing the vanila models. I look forward to your answers, thank you very much!
The King of Spades 23 Oct, 2022 @ 7:25pm 
My good sir, may i ask where you found the ability to disable the flaming weapons on PFM? Ive got a few mods i want to rid the flames on the swords of my dismounted knights.
n.pedrazalis 19 Oct, 2022 @ 1:04pm 
Good morning uptate is required please. thank you for nice mod
Adopotato  [author] 11 Oct, 2022 @ 7:53am 
na man kept them separate as most people prefer vanilla
The Rogue Roman 11 Oct, 2022 @ 7:42am 
Good work! Is this included in your lorefriendly empire reskin?
Adopotato  [author] 10 Oct, 2022 @ 11:42pm 
Thanks man :)
TROCH22 10 Oct, 2022 @ 7:42pm 
WOW! looks great!