DayZ
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DayZ-Dynamic-AI-Addon
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Type: Mod, Server
File Size
Posted
Updated
171.535 KB
12 Oct, 2022 @ 9:29pm
5 Jun @ 4:47pm
69 Change Notes ( view )

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DayZ-Dynamic-AI-Addon

Description
Dynamic AI enhances the gameplay experience by introducing a more unpredictable and dynamic AI system. The mod is built upon the Expansion AI framework, which provides a solid foundation for the implementation of new features.

With Dynamic AI, players can expect to encounter a wide variety of AI-controlled NPCs, ranging from hostile bandits to friendly survivors. These AI spawns are not limited to specific areas or locations, but instead appear throughout the game world in a random and unpredictable manner. This means that players must be constantly alert and ready for unexpected encounters as they explore the map.

The AI in Dynamic AI Spawns is highly configurable, allowing server owners to customize the types and difficulty of spawns. It provides a more engaging and challenging experience for players.

mod version = [Spatial AI] Spatial AI Date: 3/6/2025 WC RC30.4
Current settings version = 21
config file has been virtually all renamed for compatibility with future expansion updates.

remove the define.pbo as per dayz 1.21 update. not required anymore.

------serverside mod - you dont need to have it in the client modlist. can be listed in servermod list only.-------

Expansion-Spawn-Selection is recommended to stop ai from spawning while in respawn menu.
Expansion-Groups is recommeded for spawning extra ai on players in groups online larger than 2.
no repacks, no copying/editing without consent.


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1.28 compat - delete the "Spatial_MaxAccuracy" line from the Audio array in spatialsettings.json
temporary setback due to 1.28 - major overhaul coming.
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Popular Discussions View All (21)
9
13 Feb @ 8:31am
Server won't start when I add the mod
C93
2
6 Jul @ 4:37pm
How to install?
hypnoex
5
27 Oct, 2024 @ 10:40am
Bots do not spawn on players
CapsLock
503 Comments
Alien 27 Jul @ 4:35pm 
Cant get the ai to spawn in no matter what config I do
An Engineer  [author] 27 Jul @ 7:04am 
yes.
Ruger 27 Jul @ 5:56am 
@An Engineer thank you for your answer! I saw the note about removing a line for ver 1.28. Is it working with 1.28?
An Engineer  [author] 27 Jul @ 5:05am 
@ruger
yes.

@aussie4life
no, as it's based on player position and locations.
locations and audio locations are similar to the expansion ai patrols. audio locations only spawn if you meet the audio threshold. (shooting, or moving too loudly for example.)
Ruger 26 Jul @ 9:08am 
Looks awesome! Will this work if you have Dayz Expansion AI running around also?
Aussie4life 23 Jul @ 8:00am 
Question. With the normal Expansion AI, you can set it so that ai spawn on heli crashes. Is it possible to do the same with this addon? BTW love it. With normal ai, my servers fps was trash, hovering around 10-20 most of the time, 11 players and 90 ai. I disabled expansion ai and used this instead and had 9 players, 110 ai and 1k fps tonight.

Also another question. What is the audio groups for? Is that if a player shoots then theres a chance for ai to spawn on them? and if so why does it have a location setting? Sorry for the questions.
An Engineer  [author] 20 Jul @ 4:10am 
if you want to use the locations or audio locations, yes. but the core system will work without them.
chaddas333 19 Jul @ 2:15am 
Do I need to add spawn locations in the spatial positions if I'm using this mod on deer isle?
An Engineer  [author] 15 Jul @ 5:29am 
config error.
Waluk360 14 Jul @ 6:25am 
why is thiss not spawning ai?