RimWorld

RimWorld

44 ratings
EFT Apparel Patch
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
112.510 KB
16 Oct, 2022 @ 1:11am
17 Mar, 2024 @ 9:50pm
4 Change Notes ( view )

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EFT Apparel Patch

Description
Populates items from [JDS] EFT Apparel into factions, which means raiders and traders will use them.

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22 Comments
Mad Marl 20 Apr @ 12:17pm 
what about a compatibility patch with ancient urban ruins? potentially get the armors from the lootable stuff, or maybe it can be sold in the trading machine thingy
stanky 14 Feb @ 9:45pm 
couldn't you maybe just add it as a optional feature or a seperate mod?
Bujak 27 Dec, 2024 @ 1:24am 
I see
Holgast  [author] 27 Dec, 2024 @ 12:46am 
I've thought about it. It shouldn't be too hard to do. But I think that removes a bit of the fun of coming across the gear naturally like you would in Tarkov
Bujak 11 Dec, 2024 @ 10:39pm 
mm now if only it is craftable. unfortunately the craftable one is obsolete, balaclava turns invisible
Inspector 23 Apr, 2024 @ 11:57am 
The base mod wasn't even updated lol. Nice job Holgast :)
Holgast  [author] 1 Mar, 2024 @ 5:29pm 
It should work fine, the base mod hasn't been updated since
wendigo 1 Mar, 2024 @ 5:00pm 
this still work?
Holgast  [author] 18 Dec, 2022 @ 9:07pm 
Oh yeah, pigskins will too occasionally, because they inherit from the mercenary faction.
Holgast  [author] 18 Dec, 2022 @ 8:54pm 
Just added an update for Biotech - wasters and advanced yttakin will have the EFT equipment. If you would rather yttakin not, just remove or comment out that part of the patch.