RimWorld

RimWorld

110 ratings
Dormant Auto-mortars
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
99.361 KB
16 Oct, 2022 @ 11:43am
17 Jun @ 3:29pm
5 Change Notes ( view )
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Dormant Auto-mortars

Description
Have you ever spent hours on a colony just to have it destroyed by one auto-mortar guarded by a whole legion of sleeping centipedes?

Well, I have.

This small mod changes how the auto-mortar behaves after landing.
Instead of sending out an almost instant barrage of shells, it stays dormant together with the rest of the cluster.



After searching the workshop, I couldn't find a mod that does this. (If there is... Oh well.)
Then I decided to make it for my own use and found no reason not to share it.




FAQ

Q: Is it CE compatible?
A: Yes.

Have fun!



If you enjoy my work, please consider donating:

[ko-fi.com]
20 Comments
LouIdZarcs 17 Jun @ 7:53pm 
NOICE
Ambir 14 Oct, 2024 @ 7:11pm 
The auto mortar variants from AV mechtech don't seem to work with this mod. Would be nice if there was an integration.
Jaggid Edje 10 Jun, 2024 @ 6:46am 
Sweet geezus, where were you all my life.
I should have sub'd to this ages ago.
Evono 1 Jun, 2024 @ 6:54am 
Thanks for Updating to 1.5 !
IHateTheIRS 10 Jan, 2024 @ 2:54pm 
if this mod ever stops working, im uninstalling rimworld.
StormRaven 22 Oct, 2022 @ 9:16pm 
nice mod was working with rim atomics to keep things like that in check by just shooting the mortar shells down but this also works. and is easier for the early to mid game.
Paradox 22 Oct, 2022 @ 3:56pm 
good gods thank you, I've needed this
g3 22 Oct, 2022 @ 3:23pm 
epic
ØverPL  [author] 22 Oct, 2022 @ 2:05pm 
@Devvo COSS COURSE 28/11 Yes, it does.
g3 22 Oct, 2022 @ 1:52pm 
does it work in 1.4?