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JUDGE'S NOTES: This map suffers greatly from having to pick up multiple objects and do the same thing with them for the entire map's runtime, as well as having poor telegraphing throughout. I commend the creativity to use brush keys, screwdriver vent removers, *and* eyeballs all for progression, but having to do the eyeballs twice, screwdrivers 3-4 times, and brush keys six times meant all three mechanics outstayed their welcome. I think this would have benefitted a lot from playtesting to pick up on this stuff. The lighting was decent in a few locales and I actually think the ending vista was great, but less busy work, more gameplay next time if you make another entry to a future competition.
Is anyone else having issues or is it on my end?