Pavlov VR

Pavlov VR

Not enough ratings
Halo 3 Sandtrap (Jumping/Vehicles)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
652.571 MB
23 Oct, 2022 @ 1:03am
11 Nov, 2022 @ 6:03pm
59 Change Notes ( view )

Subscribe to download
Halo 3 Sandtrap (Jumping/Vehicles)

Description
The classic Halo 3 map Sandtrap, ported from halo 3 to Pavlov

Right stick to jump!

Added Pelican that flies around the map and lands, jump on for a ride!

Added Energy Swords, Trigger to lunge! you can find them in the map.

explore the map, there's a few fun things I've added!

Map Credits/assets
Author/Creator - Brainless (me duh)
Pelican movement system - Brainless (me duh)
Halo Master Chief skins - Sketchfab
https://sketchfab.com/3d-models/halo-infinite-master-chief-rigged-0ad7b1431a6748959d691e9c171c6e2c

Halo Master Chief skin changing blueprints - Messiah Penguin

Custom weapon blueprint - British Colonist

Halo Energy Sword Model - Sketchfab
https://sketchfab.com/3d-models/energy-sword-halo-prop-8dda2fc43a4a4fc8892bb43972e5d6b4

Halo lunging/sound blueprints - Brainless (me duh)

(WIP) Halo Mounted gun blueprint - Monke Gaming
Extra help with Energy sword damage - Monke Gaming

Jumping and Vehicles - KENNITHH

Map/Pelican/Elephant/phantom/mounted gun/prop assets - extracted from the original Halo 3 Sandtrap map.

added original sounds from the map, including ambient sandtrap background sandstorm sounds, vent sounds, pelican sounds, energy sword sounds, teleporter sounds, as well as Slayer announcement at start of round and round over at end


WIP - MORE TO ADD

Warthog, mongoose, ghost, banshee
Capture the Flag
more weapons?
15 Comments
no #MOMMYSGOODBOY 11 Nov, 2022 @ 9:51pm 
lookin good
Brainless  [author] 10 Nov, 2022 @ 4:32pm 
Meekle! thank you for joining me,

the first video clip there is you!
Meekel 10 Nov, 2022 @ 4:30pm 
Met the author of this map yesterday and he is doing some amazing work. This is by far the best Pavlov Halo map. Its arguably better than the original :steamthumbsup:
The Noble Idiot 10 Nov, 2022 @ 8:03am 
Tragic, but for the greater good.
Brainless  [author] 28 Oct, 2022 @ 5:04am 
Had to retire the elephant, the physics weren't syncing with the server in multiplayer. the Elephant is now a static mesh buried in the sand.

Also added vehicles!
Brainless  [author] 26 Oct, 2022 @ 12:07am 
I fixed the lighting! Turns out all I had to do was crank the light map resolution, the way they created them for halo was extremely small, so bumping this seemed to fix it.

Also added the Frigate, just gotta look up!
Brainless  [author] 25 Oct, 2022 @ 10:14pm 
to fix the lighting I may end up needing to recreate the UVs, I hope this isn't the case as I might end up losing the original textures in the process.
Brainless  [author] 25 Oct, 2022 @ 10:13pm 
it's my favourite map from back in the day, I am adding all the little props and what not I ripped from the map into it as well
TEL_L 25 Oct, 2022 @ 7:36pm 
Lighting is a tough one to be sure. Lots of good tutorials on exterior lighting and adding volume for the dark places within the ruins.
Really stoked to play this map. It's a classic from my halo console days
Brainless  [author] 25 Oct, 2022 @ 3:41pm 
I also plan on completely fixing the lighting... somehow