Space Engineers

Space Engineers

53 ratings
Cylon Basestar [BSG] [Battlestar]
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
9.262 MB
26 Oct, 2022 @ 5:53am
1 Change Note ( view )
You need DLC to use this item.

Subscribe to download
Cylon Basestar [BSG] [Battlestar]

In 2 collections by ZEO CMF
Project OASIS
97 items
Battlestar Galactica Collection
8 items
Description
Cylon Basestar
------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------


Full video on YouTube


"All of this has happened before, and it will happen again..." -Battlestar Galactica: Razor



Battlestar Series 1 Collection

Survival Ready

- Grid Size: Large - Subgrids: None - Thruster Damage: Safe - PCU: 29,311 - Block Count: 14,877 - Planet ready: No - Mods: No - DLC: Yes

Notes
- Entry Airlock is located at the middle front of the Y on both top and bottom - This build is a reduced scale low pcu prop for scenario battles with a Missile turret system and a few interior turrets at each pylon tip for basic defense with no hangar bay at this scale. - Basic interior with a Resurrection Chamber (Med kit and Cryo pods) with a Ion/Hydrogen thruster layout and heavy armor reinforced central column

XBOX Version - Mod.io Page[old.mod.io]
Workshop Guidelines

Join our Discord Community
Welcome to the OASIS Discord [discord.gg]
[discord.gg]
All other links [beacons.ai]
12 Comments
Templar 24 Jan, 2023 @ 10:04am 
If you guys already have something planned I will just wait for that and go back to my other faction. I like all these ships though so good luck on your mod. I am looking forward to it.
ZEO CMF  [author] 24 Jan, 2023 @ 7:08am 
We were already planning one and you're welcome to join the team to help get it going!
Join us on the OASIS Discord linked above :daid:
Templar 24 Jan, 2023 @ 12:34am 
Hello there. Would you mind if I used both the Cylon Raider and this Basestar in order to create a MES encounter mod? The idea is to use the combat phase system and drone encounter type in order to generate threat scaling waves of enemies. The time between waves being configurable through the combat phase system configs. When enough Cylons have been destroyed a Basestar will spawn at a boss gps coordinate or on the player base itself. Probably both. The scope of the mod is somewhat minor so it will be quick to put together and will likely only feature vanilla weapons, except for maybe mexpex homing weaponry. You will of course be credited with contributing the base blueprint designs for the mod.
Mad_Max_TEC 10 Dec, 2022 @ 12:31pm 
Mas que belo trabalho !!!
α¯\_(ツ)_/¯Ω 31 Oct, 2022 @ 11:32am 
n1
Looterich_(AUT) 31 Oct, 2022 @ 2:46am 
@ZEO do still have the Version from Rendering Improved you used in the Video ?
If yes can you provide me the Version of it ? I would be very thankful :-)
DMMWolf 30 Oct, 2022 @ 5:37am 
Welp.... now we just have to strap this thing and some raiders into the Modular Encounters system... Build a Battlestar.... and run for our lives across the galaxy
SKYLINE 29 Oct, 2022 @ 12:56am 
Beautiful work.
ZEO CMF  [author] 28 Oct, 2022 @ 12:56pm 
It's Rendering Improved but it's a version that's unfortunately not available anymore. They were already nice enough to provide the original but still wasn't the same blue flashbang sun that I used while filming this.
Looterich_(AUT) 28 Oct, 2022 @ 12:41pm 
is that a custom skybox too in the video ? or is it just rendering improved mod ?