RimWorld

RimWorld

205 ratings
[KV] Change Dresser
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
37.137 MB
26 Oct, 2022 @ 11:39am
11 Jul @ 10:02am
16 Change Notes ( view )

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[KV] Change Dresser

Description
Note: In version 1.6, apparel is no longer stored inside the dresser to reduce bugs and improve compatibility. It now uses the game's native multi-item cell support.
Pawn editing has been removed, as similar features are available in other mods like the Character Editor.
Important: This update is not compatible with 1.5 saves. Please empty and reinstall dressers after updating.
The new system is still in beta—please report any bugs. Thank you!



Description:
Introduces a dresser that enables a pawn to instantly switch between different outfits, whether in undrafted or drafted status. Also allows a pawn to have custom apparel.

An updated version from Kiame Vivacity, all rights reserved to the original author. Please visit the original mod page for more description.
Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1385697110

Please report bugs in the comments, thank you!


Changelog:

Update on 7/7/2025
- Update 1.6

Update on 5/4/2024 8:04:30 PM.
- Pawns will not automatically change to civilian outfits if they are downed or starting a mental state (like fleeing fire).
- Pawns will restore their outfit settings after resurrection or ransom.
- Overhaul the Assign Outfit tab, allowing sorting, (un)checking all (shift+click the header), and dragging to select.
- Add Find Missing Apparel to find missing apparel when a pawn with defined outfits vanished.



Thank you translators!
Vaniat - Chinese Simplified and Traditional
Proxyer - Japanese
Ɲơɴɑɱɛ - German
Gidreess - Russian
Boundir - French
Xion - Spanish
Popular Discussions View All (2)
1
28 Jun, 2024 @ 12:29am
How to use
CrusaderRO
0
8 May, 2024 @ 5:01am
Yellow "error" in Debug.
iDance
101 Comments
𓃗  [author] 10 Jul @ 9:21am 
Will be updated in a few days. I'm using this update as an opportunity to implement a more universal method for storing apparel to avoid bugs.
Dermacyra 1 Jun @ 1:59am 
Too many bugs.When lock the human's dress,the clothes will copy when they are going to change dress.And this mod is incompatible with the Grimworld 40000+ mod's armor,the dresser will delete the armor when human storage this armor to the dresser
ShyLion 6 May @ 7:59am 
It seems that noble armor is not included when pawn outside of colony
ShyLion 6 May @ 7:46am 
Some pawns (not all) loose their armor when sent outside colony. Get it back when return.
tiguleichafu 18 Apr @ 9:03am 
There are so many bugs
肥仔 21 Feb @ 11:44pm 
hello,The character's clothes would mysteriously disappear during the call-up
杉杉可爱ww 26 Jan @ 12:14pm 
Hi! I got a bug here, every time I choose a pawn there'll be an error and my pawn just lost all his clothes, and here's the debug log, hope that will help your developing.

Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
Halfelfaedyn 5 Jan @ 4:24pm 
Got an error, I copied down the full error but can't paste it all here: Type ChangeDresser.UI.PawnColumnWorker_AssignOutfit probably needs a StaticConstructorOnStartup attribute, because it has a field static UnityEngine.Texture2D ChangeDresser.UI.PawnColumnWorker_AssignOutfit::SortingIcon of type UnityEngine.Texture2D. All assets must be loaded in the main thread.
Goldilox 20 Sep, 2024 @ 9:50am 
But I like change dresser :(
𓃗  [author] 20 Sep, 2024 @ 7:11am 
@Goldilox
I fixed this bug in version 1.4 but sadly I lost that version of the source code. The mod character editor has the same function and is more powerful.