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Liareng Islands (v.8.2.1)
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1.285 GB
28 Oct, 2022 @ 2:25am
21 Feb @ 11:42am
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Liareng Islands (v.8.2.1)

Description
NOTE: ATGM emplacements are intentionally turned off on all layers due to balance concerns, with Air Assault units on AAS_v2 as the only exception (let me know if you feel this is unbalanced). If you find a layer where they're erroneously turned on, please let me know. This is also partially why faction voting is not supported on all layers, since vanilla faction setups are not balanced for island hopping.

Overview
The Liareng Islands are a group of small islands in the second island chain of the Philipine sea. No stranger to military occupation, these islands have been defiled many times throughout the ages due to their strategic position. Now, as tensions begin to mount in south-east Asia, great powers once more turn their eyes towards this once pristine tropical paradise.

This is a Beta version, so expect some issues. Faction voting is mostly not yet supported, and the eastern island is not in a playable state yet. Feedback and bug reports are greatly appreciated.

The map is intended to feature brutal close quarters jungle warfare, broken up by perilous island-hopping. The goal is to offer a hitherto unique experience, both in terms of aesthetics and gameplay, with an uncompromising focus on amphibious and airborne combined arms combat. The unique terrain will encourage (read: force) teams to adapt and actually coordinate between squads and vehicle crew if they seek victory.

If you want to hop on in single player and have a look around you can use the console command "adminchangelayer [LAYER NAME]". Use Shift+p to enter and exit spectator mode. If you do this I'd love to hear what you think of it so far, and how it performs!

SquidBots Zeus
Want to play SquidBots Zeus on Liareng Islands?

Gameplay Layers

liareng_islands_invasion_v1
- USMC vs INS
- 3 islands
- Night time

liareng_islands_invasion_v2
- VDV vs ADF
- 2-ish islands

liareng_islands_invasion_v3
- USMC vs PLA
- 2 islands

liareng_islands_invasion_v4
- PLANMC vs ADF
- 2 islands

liareng_islands_invasion_v5
- USMC vs PLA
- 3 islands

liareng_islands_aas_v1
- INS vs MIL
- 1 island
- Offshore mains
- Yes, this is an amphibious INS vs MIL layer. Play at your own peril.

liareng_islands_aas_v2 ALLOWS VOTING
- USMC vs PLA
- 3 islands
- Custom island-hopping faction setups, CAS MRH90 for ADF is broken, won't spawn

liareng_islands_skirmish_v1
- RANDOM vs PLA (bugged)
- 1 island

liareng_islands_sightseeing
- USMC vs PLA
- Training layer, DO NOT USE IN A REAL MATCH

Known Issues:
- Liareng_Islands_Invasion_v2 isn't actually randomized at the moment
- Armoured vehicles are not insulated from the ambient audio for some reason
- Lighting will sometimes be too bright when the layer is first loaded. I'm looking into this issue atm
- The staging phase timer is not visible at the top of the screen, can only be seen by opening the map
- Bunker Ruins POI has some weird issues with shadows
- Mountain looks like ass
- Shadows are a bit too dark on some layer
- Noticeable FPS drops when standing on extreme high ground, such as at the Air Station POI
- The ocean is too uniform across the board.
*This will be addressed once the final landscape layout has been set in stone.
- Ambient audio needs a bit more diversity depending on the location
- Ambient audio cutting off inconsistently
- General layer balance. Please let me know your thoughts on this if you ever play a live game
- Minimap needs to be updated and given a face-lift

Contact
You can get in contact with me by DM:ing my Discord account Rookheim#9349
Popular Discussions View All (2)
0
24 Nov, 2023 @ 8:14am
bug map
Hibouboude
0
8 Apr, 2023 @ 11:17am
DISCORD?
Dmitriy_Yarkov
46 Comments
the_moon_wolfy 8 Jul @ 7:31pm 
This is going to look sexy in UE5
BOB 1 Mar @ 6:34pm 
how to find it
fu_bar3 24 Feb @ 6:23pm 
perhaps add a littoral area between all of the small islands? looks really cool!
the_moon_wolfy 22 Feb @ 12:20pm 
Thank you Rook!
Rookheim  [author] 22 Feb @ 10:54am 
Mod has been successfully recooked, seems to be working again.
Шкаф 20 Feb @ 6:59am 
I'm sorry for being so insistent, but how are things going?
the_moon_wolfy 14 Feb @ 11:37am 
Take all the time you need. Should note though that I haven't been able to access your map for some time because of the recent updates
Rookheim  [author] 14 Feb @ 11:33am 
@Шкаф hopefully I can find enough time to fix and update it this weekend. I've had trouble getting Zeus to work again as well, but fingers crossed.
Шкаф 14 Feb @ 9:28am 
Hi bro, is it possible that you will update the mod? I want to use the card for new events.
Spicycannoli631 7 Oct, 2024 @ 8:07pm 
Are you going to update the Zeus version for the map for 8.1?