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Added another door in ballast for a better rudimentary "airlock". And the ability to supply power with lower docking port.
As far as I can tell, drone works fine? Got to Undock drone for it to turn on.
I removed the ID requirements from all the Lockers being that I mostly play this with my friends. Easier that way. Also, I didn't add Mech small pumps and air generators because I like this simple mix of Trauma and Vanilla. And those vanilla small pumps(and most items on this ship in general) have alot of wires on them, and im not about that life. Am a Tinkerer, not an Engineer.
I don't check this thing very often. So hopefully this smooths some things out.
I found some issues in my gaming time:
-The upper half of boiler covers the player character up when passing by it
- The ballast pumps do not have motors in them, so they do not work, and its impossible to craft them unless you get lucky with outpost spawn!
-The Oil refilling station is glitched
-The drone is not working either
Some suggestions would be:
-Instead of vanilla pumps please put Mechtrauma pumps in the rooms that have small pumps!
-Would be nice to have Mechtrauma Oxygen generator instead of vanilla!
- Too many items spawn in the cabinets, everything is overflowing
-Add secure cabinets for each role, so only proper roles can access each cabinet, plus the gunnery room needs secure cabinets that are limited to captain and security!
Plz&THX