Garry's Mod

Garry's Mod

465 ratings
Nextbot Navmesh - gm_abandoned_mall
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Map
Addon Tags: Comic, Fun, Realism
File Size
Posted
Updated
247.014 KB
28 Oct, 2022 @ 3:10pm
28 Oct, 2022 @ 4:47pm
2 Change Notes ( view )

Subscribe to download
Nextbot Navmesh - gm_abandoned_mall

In 1 collection by Engineer (Real)
Nextbot Navmeshes
33 items
Description
An improved navmesh for abandoned mall

to test the navmesh try using it with the drgbase nextbot mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1560118657 or these advanced player nextbots: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2148063174

The creators of the maps can add my created navmeshes to their map if, and whenever they want.

Q/A

What is a nav mesh?
-Nav meshes are groups of squares placed across the map that contain information that nexbots use to see the map
Example #1 using nav_edit 1 on gm_liminal_gallery_2


Example #2 using nav_edit 1 on gm_liminal_gallery_2


Example #3 using nav_edit 1 on gm_fortbaxter

in order for any and all nextbots to work, you actually need to have a navmesh; you can create one by putting nav_generate into your console on any map, but this may take several minutes or even sometimes hours to fully generate depending on the size and complexity of the map.


Why would I want to install this, instead of using the navmesh the map comes with?

-more advanced/ accurate mesh, meaning better navigation for nextbots; they're less likely to get stuck; but still possible :( .

-better guess who support!

-increases the amount of hiding spots and encounter points, this improves nextbots like Gargitron.

-accommodation for nextbots separate from the 'png chasers', e.g 'crouching attribute' nodes and parkour

-nav meshes in places where the orginal navmesh failed to create any, on this map I have added some outside the bounds of the map (Not sure when you would use them but, still)

-even scarier and more effective nextbots.


Feel free to comment if you find any bug/ glitches, these are some I am aware of:
- 'png chaser' nextbots may sometimes stop chasing and hide, i'd have a hard time changing this, this is due to the open areas, and places where line of sight to the player will be obscured very briefly; leading to the nextbots running to hiding spots.


And in case you like this navmesh:

16 Comments
Lemon Arsonist 25 Nov, 2024 @ 2:30pm 
the last six images though
Siren boy 5 Oct, 2024 @ 7:12pm 
the oldest view is one of my fav kane pixel series
YourLocalExoplanet 20 Sep, 2024 @ 3:09pm 
@headcrap i can't wait for you to post your Valley view mall on the workshop tho
Swizzy 1 Apr, 2024 @ 7:35am 
good map just wish it was bigger
ink bendy 13 Jan, 2024 @ 7:05am 
the rolling giant..........
onesipofcontentlol190 6 Jan, 2024 @ 8:08pm 
whats the name of the map? is it: "gm_navmesh_abandoned_mall" ?:coolduck:
76561199388317523 26 Oct, 2023 @ 5:09pm 
let the giant roll in.
RacBack 17 Dec, 2022 @ 6:13am 
gg ez
Shin Goji 18 Nov, 2022 @ 10:56pm 
NOOOOO he dropped the camera
Engineer (Real)  [author] 6 Nov, 2022 @ 7:04am 
@Headcrap, that's awesome! Thank you for doing that. :steamthumbsup: