RimWorld

RimWorld

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Mechanoid Hibernation
   
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Mod, 1.4
File Size
Posted
Updated
379.940 KB
30 Oct, 2022 @ 3:24pm
2 Nov, 2022 @ 3:35pm
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Mechanoid Hibernation

Description
Hey there! If you found this mod while it's unlisted, my apologies. It was having many issues, and I'm not in the position to work on them right now. Until I feel up to the task, I've hidden this mod.

what it do
Mechs will use 50% less bandwidth when assign to "Dormant self-charging" (Adjustable in settings). Bandwidth used by mechanoids will show up as blue squares.
While hibernating, mechs will ignore all stimuli until ordered to stop hibernating. If the mechanitor doesn't have enough bandwidth, the mech will not wake up till they do.

Compatibility
Can be added to saves.
Can be removed from saves if no mechs are hibernating.
Compatible with newly added mech types.

Links:
Discord with me and a whole 6 other people right now: https://discord.gg/hUnEs9ZhwA
Github: https://github.com/CrunchyDuck/MechanoidHibernation

Popular Discussions View All (1)
3
1 Nov, 2022 @ 6:19pm
Bug reports
CrunchyDuck
25 Comments
Psyckosama 6 Sep, 2024 @ 10:43pm 
1.5 please?
VelxraTV 20 Jul, 2024 @ 6:47am 
Please update for 1.5
The Blind One 9 May, 2023 @ 11:39am 
This is such a cool mod I hope the issues get resolved eventually. Love your work man. Best wishes.
Visoth 15 Apr, 2023 @ 6:50am 
Adding to my last post, I think the issue might be related to when I switch my control groups. For example, switching my worker droids (in a separate control group from my Tunnelers) to dormant, and then setting my tunnelers to escort. That might explain why reloading the save file, and making a brand new save file (with no other control groups to account for) wouldn't reproduce the issue.
Visoth 15 Apr, 2023 @ 6:46am 
I'm not sure if this mod is responsible, but I only have this mod affecting my mechs (besides one other). When my Tunnelers specifically are set to "escort" the draft button disappears from the HUD. When I try to force them to draft via the Mech tab of the UI, it creates a single error, but repeats each time I attempt to draft. I could fix this by switching the tunnelers to "Work" and then drafting them.

This seemingly only happens with Tunnelers (doesn't affect my fabricators for example). The only other mod that directly affects mechanoids that I have is "Fabricators can repair" and seems irrelevant to Tunnelers.

Strangely, it only affects my current save file, but not a brand new "Dev test" colony with the same mod list.

As I am typing this, I noticed that reloading my save file (after testing the dev test) the problem went away. I've experienced this issue before today, so I am confident it will return. I'll post a link to my game logs next time I notice it.
Protok 15 Nov, 2022 @ 12:23am 
When mod deactivated and saved game loaded without it, it cause a crash of RimHud. Mech that was hybernated became unrecognizable thing by the game. It is a critical error for me.
Protok 15 Nov, 2022 @ 12:09am 
I have such situation now.
My pawn had 6 mech slots. All militors. I've turn them to dormant state. 6 yellow squres became 2 blue. As I can understand it should be 3, if 50% reducing.
Then I woke them up to follow, but the 6th one dont want to woke up and say that there is not enough bandwith. Strange.
Damon_Vi 13 Nov, 2022 @ 11:49am 
upon further testing, uninstalling that other mod DOESNT affect hibernation. so yes, hibernation is just completely not working at all.
Damon_Vi 13 Nov, 2022 @ 11:28am 
i think there may be another issue with this mod, because even with all of my mechs set to hibernate, they arent hibernating.

however, this could be an issue with the mod "Mechanoid Idle Optimization". i installed it because mechs KILL ticks/fps, and that mod really fixed the issue, but it may have caused this issue here.

https://gyazo.com/32b0c7bbecbe11fe8e06449db10364d1
CrunchyDuck  [author] 2 Nov, 2022 @ 3:35pm 
Should be fixed now!
Apologies for such an obvious error slipping through. I haven't had much time to actually play rimworld lately, so I've not been able to do much playtesting.