Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No significant code changes
It will not move superflous items in colonists's inventories to caravan animals
Since colonists are not slowed down by carrying too much iirc, it does not matter if their inventory is full
No code changes -- tested and appeared to work fine
Reduced mod size by removing git-, obj-, & .vs-files
Simple Sidearms weapons don't get reassigned, though I was considering looking into writing a patch for it. Not sure how easily it can be done though, since Simple Sidearms has a special way of assigning weapons.
Thank you very much.