RimWorld

RimWorld

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Floor Lights 2
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.709 MB
1 Nov, 2022 @ 4:15am
13 Jul @ 10:18pm
10 Change Notes ( view )

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Floor Lights 2

Description
Lights (lamps) that are integrated into the ground. These lamps used to have their power cable hidden underground, but various rim-rodents kept eating them so the cable placement had to be revisited. It is possible to build on top of the floor lights.

The original FloorLights mod without color picker and dark light can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541728186

Colors:
- Color picker
- Dark light

Shapes:
- Square | Power consumption: 24 | Radius: 12
- Plus | Power consumption: 18 | Radius: 9
- Corner | Power consumption: 18 | Radius: 9
- Inverse corner | Power consumption: 6 | Radius: 3
- Stripe | Power consumption: 12 | Radius: 6
- Middle stripe | Power consumption: 12 | Radius: 6
- Triangle | Power consumption: 12 | Radius: 6
- Corner triangle | Power consumption: 12 | Radius: 6
- Small corner | Power consumption: 7 | Radius: 5
- Small inverse corner | Power consumption: 2 | Radius: 1
- Small stripe | Power consumption: 4 | Radius: 3
- Small middle stripe | Power consumption: 4 | Radius: 3
- Small diagonal stripe | Power consumption: 4 | Radius: 3

- Floor lamp tile | Power consumption: 2 | Radius: 1

- [Path] Line
- [Path] Plus (small texture difference with the normal plus shape)
- [Path] Corner
- [Path] T
- [Path] End (small box)

= Addon shapes by: davcin =
- Small stripe U
- Small double stripe
- Four different small corners

Special thanks to Dingo (A15) and stryth (A14) for keeping this up to date when I couldn't. :)

Huge thanks to gorynytchhero for adding the dropdown selection for the lamp colours and middle stripe and corner triangle shapes!

Translations (Thank you!):
- Chinese (Simplified): =O.W.L.S=o_Onion
- Russian: gorynytchhero

GitHub link: https://github.com/Temeez/FloorLights2
Popular Discussions View All (1)
0
1 Nov, 2022 @ 4:22am
Power wires
Temeez
48 Comments
Temeez  [author] 2 Aug @ 9:21am 
@游@辰
The ends of the [path] plus texture (north, east, south, west) have no border. That is the only difference. It is very small and hard to see.
游@辰 31 Jul @ 4:45am 
Hello, dear author, I have a question that I don't understand and I need to ask you.

This is about the differences between floor light (plus) and FL Path (plus).

Because there is no Chinese translation for FL Path (plus) and its description, I used a translator to translate these descriptions, but the answers provided by the translator were very confusing.

Or, are they merely small differences in the texture, with no other differences in any other aspects?

[Path] Plus (with a slight texture difference compared to the normal shape), this is an introduction to the mod. My opinion was derived from this.
Temeez  [author] 13 Jul @ 10:25pm 
Updated for 1.6! Also by some stroke of momentary genius I kept the mod in working order for 1.5 and 1.4 versions. :2016popsicle:
Sanakara 12 Jul @ 5:53pm 
@temeez thank you for your response. at least it works well with the other mod. hope to see FL2 is coming to 1.6 too. It is one of the most essential mod in my list, my whole base is full of them. always appreciated your mod. :steamthumbsup:
TacocaT 11 Jul @ 6:26pm 
Hello friend, I am here with your obligatory "UPDAET WHEN PLS???!?"

These are the only lights I use at all in my games and it will be great to have them in my spaceships too! :D
Temeez  [author] 23 Jun @ 3:52am 
@Sanakara When I initially made the FloorLights mod it indeed had invisible wires. If I remember correctly, my method of hiding the wires was to use an empty texture for the wire, but at some point that didn't work anymore.
Sanakara 18 Jun @ 7:53pm 
Ah sorry, did not see, that the author directed already to a solution with another mod. Anyway... that is the first time with floor lamps that I see the wires, was it different with the original mod?
Sanakara 18 Jun @ 7:50pm 
I have right now visible wires with the floor lamps. As far as I can remember, they did not had wires usually, at least visible. That is not supposed to be, right? Anybody any suggestion to change that as it should be? unfortunately there are no mod options for FL2.
Three 30 Apr @ 1:56pm 
@larry.rathbun As far as I understand it, the ones with "Path" in the name can be arranged in a kind of line — of medium width, centered — that forms a path. Sort of like something meant to indicate the way. This was mentioned in the comments a few pages down. :HKIndustry:
larry.rathbun 30 Apr @ 4:46am 
Could someone please explain the difference between the regular tiles and the Path tiles?