Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

60 ratings
More Pirate Defenses++ Mod
   
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Tags: Mods
File Size
Posted
Updated
121.720 KB
2 Nov, 2022 @ 8:21am
10 Nov, 2022 @ 4:15am
5 Change Notes ( view )

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More Pirate Defenses++ Mod

Description
This mod adds 2x more defense platforms/ships for pirates.

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A new game is recommended but not essential, with a running savegame the changes are only generated in the new systems.

!!!!!!!!!!!!!!!!!!!!


Recommended for better platforms : D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879445994




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DarkSpace Core:Link.
This mod adds more explorations space in sectors and new system sizes to choose from 100 up to 1030(max for the game) systems and this is my core mod and will be expanded.
• More random widespread discoveries.
• More random widespread stations.
• More random widespread bounties.
• More random widespread asteroids.
-Random bonus asteroid rings inside 1-2 and outside 0-3
the outer asteroid ring has better resources but not every sector has one.
• More exploration.
-Maximum sector space to explore.
• Ship building up to 2000x2000 blocks.
• More random traveling ships/trades/pirates.
• Small AI improvements
• Increase max/min zoom of the camera
• More speed settings from 10x up to 50x.





!! NO PERMISSION TO REUPLOAD OR MODIFICATE MY MODS !!
!!--------------------------------------------------------------------------------!!
!!Anyone who violates this will be reported directly, I have a good heart,
!!but anyone who steals without asking and without permission is their own fault..
!!--------------------------------------------------------------------------------
15 Comments
Grim_Reaper 15 Feb @ 2:25pm 
yes please update
小晨2002 25 Sep, 2024 @ 6:58pm 
this mod will cause CTD at 0.27.x version. does author have intend to update this?
Habicht32 7 Sep, 2024 @ 11:21am 
this mod is not save
Habicht32 7 Sep, 2024 @ 11:20am 
It is probably a computer virus that is supposed to infect the PC. My anti virus system always starts when I start the mod sus
EmpathicEye 27 Jul, 2024 @ 11:56am 
This mod no longer works, and will instead crash to desktop, as of the "Clouds and Storms" v0.27.0 update. It does seem to work in versions prior to this.
Okkohuikka 23 Jul, 2024 @ 3:17am 
Did work now does not work.
flowersson 10 Jul, 2024 @ 5:40pm 
This mod worked well over the various patches but it looks like one of the most recent patches is causing this mod to crash the game on startup. Looks like this mod hasn't been updated in years but i figured i'd toss a comment in here and see what happens. Thanks for the great mods! :plusone:
ollj 10 Dec, 2022 @ 12:42pm 
this mod does not go well EARLY game with any mod, that also enhanches rayguns in any way (especially range or vision) makes long range fortifications impossible to take without a lot of losses.
Lucibal 2 Dec, 2022 @ 2:07pm 
wow... i feel really curious about that ! I am waiting for it ! =) surelly I will be the one of the first's to subscribe it.
Lolindir Surion  [author] 2 Dec, 2022 @ 1:28pm 
@Lucibal
then you will have a lot of fun as soon as my new race "Sciv'nox(a similar race to the Kha'ak from x3 terran conflict)" is ready, the ships are like a stick in a bee's nest and 1 ship gets so many small ones annoying ships that will surround you. Additionally, each ship type will have its own resistance to a specific weapon type, so you can no longer completely rely on just one weapon type (for the mod DarkSpaceCore)

I'm working hard on the thing to expand my main mod very much :)
unfortunately I only have time on the weekend c.c