RimWorld
356 oy
Oops All Gene Banks
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Mod, 1.4, 1.5, 1.6
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167.170 KB
2 Kas 2022 @ 20:58
15 Tem @ 21:09
9 Değişiklik Notu ( görüntüle )

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Oops All Gene Banks

Açıklama
Uncle Jack Hughes decided to be a hero, so the mod is officially updated to 1.5 compatible.
Note that Harmony is now required.

A standalone version of the Gene Archive and Register from my other mod, Gene Variety.

Adds the Gene Archive and Register, advanced gene banks that can hold up to 24 and 80 genes instead of 4, respectively, though at a higher cost in material, power, and space.

Adds a Gene Macroprocesser and Gene Subprocesser, advanced gene processors that improve genetic complexity by 8 and 4 respectively instead of 2, though at a higher cost in material, power, while the subprocesser makes for far more efficient use of space. (Now updated with a rotatable texture for Register.)

By request, added compatibility between Biotech Cloning's Clone Extractor building and the various buildings from this mod.
If you enjoy this, that mod is worth checking out as well. Biotech Cloning

For those who like making their own versions of things:
https://github.com/redundantusage/OopsAllGeneBanks

Current Forks:

Without Trading From Machines:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3240917559

Added ability for traders to view and buy genes directly from archives and registers, with a configuration option to disable, enabled by default. All credit to Uncle Jack Hughes.

Mod Version 1.5
94 Yorum
Rovstam 18 Tem @ 21:28 
Can you please link Split genepack to your mod description. They are absolutely a fucking duo.
redundantusage  [yaratıcı] 15 Tem @ 21:14 
Updated mod with updated research item placements in the research menu for new DLC layouts.
茶雨 3 Tem @ 0:51 
This MOD creates the atmosphere of a real genetic engineer browsing and selecting in a sample library, which feels great!
redundantusage  [yaratıcı] 2 Tem @ 6:34 
Having done no formal testing, I added 1.6 to the tags and called it a day. If anyone runs into any bugs please let us know.
Nuker1110 1 Tem @ 19:34 
@Uncle Jack Hughes after 2 weeks of daily play with a heavy modlist, no errors from this one! I think you should be good to update the About.xml version number and let it ride.
Uncle Jack Hughes  [yaratıcı] 30 Haz @ 19:24 
Please let me know if there are any issues noted on 1.6, and I'll take a look.
Nuker1110 17 Haz @ 9:18 
Looks like it's still working in 1.6
SILVERIII 17 Ağu 2024 @ 2:30 
So this version still have trader?
Nightfish 6 Tem 2024 @ 12:44 
Thanks for the reply :D The mod in question is this one:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3265067908

I don't know the creator personally, but from the FAQ it seems that he does not do the graphics side of things so maybe you guys could actually collaborate very well?
redundantusage  [yaratıcı] 6 Tem 2024 @ 11:55 
Nightfish: That sounds pretty cool, not something I'd be capable of doing though. The number of marks on top of the register and archive don't match up with the number of genepacks held, though I could change that if a lightup mod existed for this. If the person that made the light up mod wanted to do a collaboration I'd be willing to help with the graphics side.