RimWorld

RimWorld

102 ratings
Grandyy's Laser Turrets
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
609.363 KB
3 Nov, 2022 @ 1:13pm
14 Jul @ 7:07am
10 Change Notes ( view )
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Grandyy's Laser Turrets

Description
Add 3 laser turrets(1x1) to your game! the codes of laser effect are based on Biotech so you need to have it loaded while playing with this mod.
******NOT Compatible with Combat Extended******
I programmed by selectively copying vanilla codes. I only take the laser effect from beam weapons of biotech and keep everything else works like ordinary weapons. It works fine in my game for now, so I didn't take much time testing for bugs and compatibility, Please remind me if you find error or incompatibilities with any other mod while playing this.

25.07.14 update : Updated for v1.6, please report in the comments if there's any issue.

 Turret Stats:
1.Laser Tracker Turret
        
  • HP:400
        
  • Damage:10(Heat)
        
  • Burst shots:10
        
  • Firing interval:2s
        
  • Range:36
        
  • AP:50%
        
  • Prerequisite research:gun turrets&pulse-charged munitions
        
  • Building cost:200 plasteel, 5 components, 2 advanced components
 
2.Laser Shooter Turret
        
  • HP:400
        
  • Damage:24(Heat)
        
  • Burst shots:4
        
  • Firing interval:2.5s
        
  • Range:36
        
  • AP:60%
        
  • Prerequisite research:gun turrets&pulse-charged munitions
        
  • Building cost:180 plasteel, 5 components, 1 advanced components
 
3.Laser Sniper Turret
        
  • HP:400
        
  • Damage:40(Heat)
        
  • Burst shots:1
        
  • Firing interval:2s
        
  • Range:50
        
  • AP:200%
        
  • Prerequisite research:gun turrets&pulse-charged munitions
        
  • Building cost:250 plasteel, 5 components, 3 advanced components
 
28 Comments
Husband 16 hours ago 
Do these turrets risk exploding on being damaged like Mini Turrets?
Zork Badfellow 20 Jul @ 2:33pm 
@Rampage Biiiig Mindustry energy on these turrets for sure.
Rampage 18 Jul @ 7:22am 
Mindustry?
thorman123456789 12 Jul @ 12:06am 
Is an update for 1.6 planned?
vladimir01235 13 Aug, 2024 @ 7:26am 
tuleri do not cause damage to enemies(
firedivine 23 Apr, 2024 @ 9:05am 
更新吧我的大帅哥
Fighting Pirate 30 Mar, 2024 @ 7:59pm 
Hope this gets updated to 1.5 in the future! Currently, it looks like there is an issue with Verse.DamageInfo under 1.5.

If not, I would love to know what vanilla code you had used as your base. I've tried to find it inside the Assembly-CSharp.dll, but there is a lot of content inside there, so no luck yet. :)
uruz2222 27 Jun, 2023 @ 11:02pm 
命中率贼低阿。。
东方彩虹🌈 12 Mar, 2023 @ 4:57pm 
good
Arcane 25 Feb, 2023 @ 3:09pm 
Please post the turret stats