Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

59 ratings
Wrecker
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Tags: Ships
File Size
Posted
Updated
312.964 KB
4 Nov, 2022 @ 9:32am
6 Nov, 2022 @ 5:08am
4 Change Notes ( view )

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Wrecker

Description
Wrecker
  • Category : Military ( Long Range )
  • Can : Boost
  • Value : 251.684 $
  • Mass : 612.3 Tonnes
  • Crew : 20
  • Speed : 50.1 m/s
/!\ Support ship, good at blowing station, do not use as frontline ship /!\

Heavy Wrecker
  • Category : Military ( Long Range )
  • Can : Boost
  • Value : 732.462 $
  • Mass : 1806.9 Tonnes
  • Crew : 62
  • Speed : 40.5 m/s
/!\ Support ship, good at blowing station, do not use as frontline ship /!\

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18 Comments
Pringalnator 29 Apr, 2024 @ 12:06am 
Sweet! Thank you!
Kporal  [author] 28 Apr, 2024 @ 8:07pm 
Sure ^^
Pringalnator 28 Apr, 2024 @ 3:42pm 
Can I use your ships in some faction mods I'm making?

I will add links to your mods and your name so you get the credit.
Cobalt60 7 Dec, 2022 @ 7:52pm 
Nicely balanced,doesn't manuever like a pig. Well designed. I learned alot from this. Thanks.
Kporal  [author] 6 Dec, 2022 @ 1:28am 
xD thank you and yeah, maybe it's in the category of "gun-ship" ahahah
Cobalt60 5 Dec, 2022 @ 6:16pm 
Hey. Cool-looking ship,but,why does it look just like a gun? (heh heh) Because it _IS_ a gun! Perfect mass-driver frigate.
Khang Lee 3 Dec, 2022 @ 5:11pm 
thanks
Kporal  [author] 10 Nov, 2022 @ 5:29am 
Thank again ^^
Ghevd 10 Nov, 2022 @ 3:43am 
Awesome work once again. It is refreshing to see original ships on the workshop. Keep up the great work!
Kporal  [author] 8 Nov, 2022 @ 12:36pm 
Initially no xD but after finishing it yeah obviously but not intended