Hearts of Iron IV

Hearts of Iron IV

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Karthin Aquelian Imperium
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3.379 MB
4 Nov, 2022 @ 8:57pm
28 Jul, 2023 @ 8:59am
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Karthin Aquelian Imperium

Description
Following the path of rapprochement with Wingbardia and managing to capture Aqueleia, Count Francis IX will eventually create an Imperium that, directly or through puppets, will own all the lands where civilized griffins live!
- More then 100 new tricks that continue the neutral Francistria branch/Peumont. Go first along the path of rapprochement with Wingbardia, then along the path of rupture and Frexit, after which you will be able to embark on the path of building the Imperium - the greatest griffin state that will stand for a thousand years!
- The opening of the Tarrin University, the investigation of the death of Humberto I and the construction of a welfare state under the monarchy! As well as the opportunity to unite the generals of the South and the West under one flag against the decadent empire!
- Selection of chancellors for a number of regions of Gryphonia, which will be combined into mandates! You won't have boring puppets with default tricks (well, except Abyssinia)!
- The opportunity to help the Arcturian Order is more serious than a few volunteers - take the Order under your care and repel the army of necromancers with the help of tank armadas. If the Order has already fallen, do not despair, you can destroy the dead and restore the order. However, do not relax - the peninsula of Horror is fraught with something more terrible than a horde of the dead...
- If you happened to intervene in the Great War or as a result of the return of the colonies in the north of Equestria, you will get at your disposal the territories of Equestria - you can personally decide the fate of post-war Equestria. Will Alesia Snezhnaya return home? Will the power of the EOF be established in the lands of the fallen Equestria? Will Thoraxian Changeling be free? Or will they all become puppets of the returned King Sombra? It's up to you!
- A three-way civil war if Count Francis gets hurt. And then there's the quadrilateral, if it's not the order that wins.
- The Way of the Order with the possibility to create an Order-the Imperium and the Council of Orders of Gryphonia after the Civil War.
- Francis IX is a polite count, so before attacking anyone, he sends his opponent an ultimatum and offers to surrender. And the more troops he has, the higher the chance that the enemy will decide to surrender
- An alternative way for those who do not want to build an Imperium on half the world, but still want to unite Aquelia and Wingbardia under one flag - an Eternal Fortress, a way of defense from the outside world. Gather Aquelia, peacefully integrate Wingbardia and its neighbors, join the Concordat of the Southern Nations and negotiate with the New Mairland, then achieve parity with the Empire. There is also an opportunity to negotiate with the Arcturian Order and throw a couple of divisions to help the valiant knights defend themselves from the hordes of the undead.
- All the Tricks are not initially visible, but appear as the game progresses.

Have a nice game if someone is interested
If there are problems, do not hesitate to write in the comments.


Hello everyone. I came across some strange error - the game simply does not see the mod files if you download it from the workshop and run it from the file that is created when downloading. If you don't want to mess around in order to play with this mod, I apologize. If you are ready to make a couple of manipulations, I give instructions:
1) Open the "All Installed Modifications" section in the launcher
2) Click "Upload Modification", then "Create a Mod" and specify any random data.
3) Move the mod files to the folder of the new modification (from the steamapps\workshop\content\394360\2884530337 folder), including descriptor.mod
Upon completion of the manipulations, enable the mod created in paragraph 2 in the launcher
52 Comments
Ksoo Tarkim  [author] 15 Apr @ 11:31am 
@Shakalat не знаю, не тестировал. И сейчас пока что нет возможности затестить
Shakalat 31 Mar @ 3:46am 
Хотел спросить, будет ли этот сабмод конфликтовать с сабмодом Ghosts of Yore?
Ksoo Tarkim  [author] 4 Mar @ 6:18pm 
@BEBPA CMHNAR сейчас я затрудняюсь ответить, поскольку не имею доступа к ПК
BEBPA CMAHNAR 4 Mar @ 5:53am 
А с чем может быть связано то , что не восстановлена и нельзя восстановить Карфинскую империю
BEBPA CMAHNAR 4 Mar @ 5:49am 
Этот сабМод очень хорош , для одного человека проделано очень много работы , определенно заслуживает лайка и подарка
Ksoo Tarkim  [author] 10 Sep, 2024 @ 1:48am 
@frienship is violence идти по правой ветке и захватить Аквелию
friendship is violence 8 Sep, 2024 @ 4:28am 
подскажите как прийти к ветке фокусов на 10 картинке?
Ksoo Tarkim  [author] 22 Apr, 2024 @ 6:46am 
@Name is "ERROR" по идее, должен быть, ибо ничего не затронуто
Name is "ERROR" 21 Apr, 2024 @ 9:44pm 
А мод после обновлений жив вообще?
Очень жаль, в сингловой игре хоть и хороши бонусы, да и сам мод но в мп было бы намного интереснее это отыграть. Попробуйте спросить совета или помощь в комьюнити EAW Либо где нибудь ещё, может помогут.