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Historical Weight Adjust
   
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6 Nov, 2022 @ 5:16pm
30 Sep, 2024 @ 4:34pm
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Historical Weight Adjust

In 2 collections by GJC
GJC's Installed Mods
36 items
GJC's Realism Pack
8 items
Description
Changes weight of items to their historical values and adjusts the capacity of storages and some stack limits.

Items:
Coffee - 1kg, limit of 10 units
Sonar Decoy - 1kg
Combat Helmet - 1kg
Scrap - 2kg, limit of 10 units
MedKit - 2kg
Karabiner 98k - 4kg
Replacement Parts - 10kg
Diving Suit - 86kg
Rebreather - 3kg (Now lasts 15 minutes, like it did in real life)
Explosives - 5kg

Storage Capacity:
Main Storage - 5000kg
Item Storage - 150kg


If you want to be able to fill your kitchen, use my other mod Kitchen Capacity Adjusted
9 Comments
GJC  [author] 15 Jun, 2024 @ 7:24pm 
It's working fine for the beta guys
[1 UF] ⭐ Kellermann [WPC] 21 Nov, 2022 @ 11:59pm 
Parameters in a simple Excel spreadsheet.
The first aid kit and spare parts have a weight, price and quantity that can be bought from a warehouse in the port.
If you change the weight, the quantity will change. How so? 2 different independent parameters.
Specific example:
The weight of 1 spare part is 1 kg, the quantity in table 5 is equal to approximately 1-5 spare parts in the game in stock.
In the mod, the quantity has been increased from 5 to 100 - this is equal to 20-40 spare parts in the warehouse in the game. The weight is the same 1 kg.
If you increase the weight instead of 1 kg by at least 2 kg in the table, with the same amount of 100 in the table, then in the game the number of spare parts will decrease to 1-5.
Can you help explain. To have a lot of spare parts and increase the weight.
GJC  [author] 12 Nov, 2022 @ 5:22am 
I will try to check if it happens again after a few patrols, but the simple fix is to buy the repeated items, wait for the warehouse to restock that category and sell the items you brought and don't need
GJC  [author] 12 Nov, 2022 @ 5:20am 
After buying the ones in the item category and waiting for the warehouse to refresh that category, there will be a good variety, I don't know why this happens only at the start.
hellrider 11 Nov, 2022 @ 10:44pm 
compare the quantity of items in MOD vs vanilla - that will differ
GJC  [author] 11 Nov, 2022 @ 2:19pm 
Hey!, I just checked and there is plenty of space for all dock storages, it won't get full for sure.
hellrider 11 Nov, 2022 @ 11:14am 
yes, got same bad feeling ;) you will see. The more it is visible for items/goods with more differences of weight comparing with original. But I hope it can be adjusted with modification of "port weight" of slot for every item. Just theoretically saying, did not tried yet.

Now I am knee sht in bugs from Entities MOD ;)
GJC  [author] 11 Nov, 2022 @ 10:19am 
I will check it when I get home, but I haven't changed the weight limit for ports because I think there is already an aproppriated limit for all categories, even with the rebalance this mod gives
hellrider 11 Nov, 2022 @ 1:26am 
did someth same to my MOD, bud i found there is also needed to adjust Port atributes to have correct amount of all of changed stuff - did you do this adjustement in your MOD please?

tnx, Lukas.