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Though I am interested, which lights were you referring to in the v1.22 changelog?
I have tried installing your utility attachment to it again and the attachment's lights (on its rear) still do not activate. (Note – they do work fine when installed on the base K-700.)
Either way, I'm really enjoying this mod! Thank you!
I really like how you've brought back the original grille and tail lights of the K-700 - it's great to have it like this in MudRunner!
One slight thing I noticed though with your addons utility mod, the light flares don't display on the attachment when installed onto this mod.
The only other suggestion I have is to perhaps re-add the beacons as a separate attachment?
Other than that though, I'd say this mod is pretty much perfect.
Great work!
Thanks for the response!
PS. no one said, it would be easy ;)
I really like the return of Spintires' classic cabin protection add-on, the new wheels, and the huge rock carrier trailer is also a lovely addition which looks great!
If you're interested, I do have a few small suggestions:
- Could the "Park Trailer" action be toggled automatically when detaching/attaching the rock trailer (like it is on the stock semi trailers)? I think if you're used to having it done automatically it's easy to forget that it's manual here and then you'll likely end up having the trailer stuck somewhere, unable to attach it again.
- Could the beacons on the cabin protector be made active (as they were in Spintires)?
- I've noticed that the vehicle's brake lights are wrongly parented to the rear section instead of the front (like on the stock K-700) - could this be fixed?
Anyways, many thanks for your great mods - they are always a treat!
- Mangonie