Total War: WARHAMMER III

Total War: WARHAMMER III

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Tehenhauin gets Oxyotl's Skink Buffs
   
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overhaul
Tags: mod
File Size
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2.639 MB
10 Nov, 2022 @ 4:23pm
24 Nov, 2022 @ 9:31am
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Tehenhauin gets Oxyotl's Skink Buffs

Description
I like Tehenhauin. But whenever I played him, it felt less like I was using Skinks as my main force, and more like I was just using them as a bridge to rush the prophecy to try and get to Saurus Units.

Oxyotl is pretty good for Skink armies as his faction bonuses let you get some strong troops, and the buffs were enough that I felt comfortable with Skinks as my frontline, but it never felt like I could make a good push with him as my main army as he'd have to chase Visions whenever I got him near the action.

So I just gave Tehenhauin Oxyotl's faction wide Skink buffs (+1 MD, MA, LD per rank, and +1% Speed and Missile Damage per rank).

This is my first mod, so let me know if there seem to be any issues. Idk if I'll be able to fix them, but I can always take a look.


Possible Issues: When I grabbed the values from Oxyotl's table, they were set to 120. Putting these values into Tehenhauin's table gave +120 MA/MD/LS and 120% Speed+MisD. So I set them down to 1 instead. Not sure if they had to be that high in the original table for a reason, maybe Oxyotl's faction had a modifier to set them down to 1 as well. Anyways, if that causes any issues, please let me know.
3 Comments
aidanpaidan  [author] 19 Jul, 2023 @ 9:29pm 
Alright, whats up my Skink Gamers. I'm sorry its been so long.

Letting you know that I've fiddled with the mod. So this version seems to have been totally unsalvageable, I created a new version, it works fine, tried to copy it back into this version, and it broke.

As a result, I've created a new mod which you can find here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3007060149

If that link does not work, it should be under "Tehenhauin gets Oxyotl's Skink buffs (2)"

Will be setting this mod to unlisted.

Thanks again, take care my Skink Enjoyers.
aidanpaidan  [author] 24 Nov, 2022 @ 9:40am 
So it looks like the latest patch broke specifically this faction effect. I've messed around with it for a while to no success.
I can attach similar buffs (Like Tretch's Clanrat Buffs and Snickh's Warp ammo) to other factions with no issues, but attaching Oxy's buff to another Lizardmen faction either causes it to not show up, or CTD upon starting.

If anyone else is having issues please let me know. I guess I'll leave this up in the hope that another patch will fix it, or maybe one of my mods is causing it.

I'm super sorry about this! I'm hoping it'll get better soon.
Gundyr 10 Nov, 2022 @ 8:36pm 
Well done, i always thought Tehenhauin should have all the skink buffs.